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Re: Old Zombie mocup
[Re: Gafgar]
#148520
03/13/08 19:34
03/13/08 19:34
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Joined: Sep 2003
Posts: 5,900 Bielefeld, Germany
Pappenheimer
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
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It is an impressing game related to stability and programming, movement, animations, and overall leveldesign... even the models are sort of charming! what I miss: - Instructions that I actually can read! - And, the option to change between world and menue in a FAST way, when I went out of munition or died, because I want to play and not watch the change of the menues! BTW, I didn't manage to stand the first wave, because I didn't know how to collect the munition.
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Re: Old Zombie mocup
[Re: Pappenheimer]
#148521
03/13/08 19:38
03/13/08 19:38
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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Good old Gafgar with his FUN games You really did it this time, the total picture and all of its aspects just perfect blends into eachother Smooth work !! Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: Old Zombie mocup
[Re: Pappenheimer]
#148523
03/13/08 23:06
03/13/08 23:06
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Joined: Jan 2005
Posts: 567 Sweden
Gafgar
OP
Developer
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OP
Developer
Joined: Jan 2005
Posts: 567
Sweden
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Quote:
Ok, I got to the super zombies, man they are tough . Any way I tried to take a screen shot of my points, but for some reason it got a shot of the super zombie eating me . So if anyone wants to see it, just say so and i will post it. by the way my score was 4161. Sweet job with the superzombies eyes.
You can always prove your score though the high score menu.. if you wrote in your high score off course.. and right now the system is pretty bad.. you change letters with the A and D keys and add them with S and confirm the name with enter.
:] pretty nice that you managed to get that far
Quote:
It is an impressing game related to stability and programming, movement, animations, and overall leveldesign... even the models are sort of charming!
what I miss: - Instructions that I actually can read! - And, the option to change between world and menue in a FAST way, when I went out of munition or died, because I want to play and not watch the change of the menues!
BTW, I didn't manage to stand the first wave, because I didn't know how to collect the munition.
You have unlimited munition to the pistol, just so you know, you only need to reload it some times.
The menu stuff, I think you can skip most of it by pressing esc and/or enter some times.. but there is a bug with the menu fading thing some times that makes it really slow.. as far as i experienced it does not happen that often any way, and did not spend to much attention on it.
And the instructions… sorry about that.. ;D here is the actions you can perform: Run forward: W walk backwards: S Turn left: A Turn right: D Walk forward: W+ Shift Turn 180 degree: S+ Shift Dodge left: Q Dodge right: E Aim: R-Mouse Shoot: R-mouse+ L-mouse Reload: R-mouse + R (hold down to reload more cells faster with the shotgun) Aim with grenades: G Throw grenades: G+ R-mouse Change to Pistol: 1 Change to Shotgun: 2+ You must have shotgun amo left Change to AK: 3+ You must have AK amo left Climb: Walk towards the hinder I think that is all... Hope that helps ^^
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Re: Old Zombie mocup
[Re: Gafgar]
#148525
03/14/08 00:06
03/14/08 00:06
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Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
Expert
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Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
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got to wave 6, got cornered, pulled out my ak-47 (which i had picked up ammo for but hadn't used yet) but it wouldn't shoot. i need a mouse but it was fun and kinda creepy. julz
Formerly known as JulzMighty. I made KarBOOM!
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Re: Old Zombie mocup
[Re: JibbSmart]
#148526
03/14/08 00:52
03/14/08 00:52
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Joined: Jan 2005
Posts: 567 Sweden
Gafgar
OP
Developer
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OP
Developer
Joined: Jan 2005
Posts: 567
Sweden
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Quote:
got to wave 6, got cornered, pulled out my ak-47 (which i had picked up ammo for but hadn't used yet) but it wouldn't shoot.
i need a mouse but it was fun and kinda creepy.
julz
^^ you will have to load the weapon before you can shoot with it ... so next time you pick up amo, try loading it as soon as you get a calm moment.
Wave 6, thats the First Dog wave right?
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Re: Old Zombie mocup
[Re: Gafgar]
#148527
03/14/08 01:17
03/14/08 01:17
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Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
Expert
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Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
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ok, i'll try that next time when i have some free time. i didn't see any dogs though.
julz
Formerly known as JulzMighty. I made KarBOOM!
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