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Re: Torque XNA [Re: Machinery_Frank] #148911
08/20/07 20:39
08/20/07 20:39
Joined: Oct 2004
Posts: 1,856
TheExpert Offline OP
Senior Developer
TheExpert  Offline OP
Senior Developer

Joined: Oct 2004
Posts: 1,856
Yeah F_Frank

In fact C# is as easy as Basic language , but more powerfull with some OO.

Look at some C# code of a simple XNA demo , and you'll see how easy it is
The problem , it's an engine even if easy, no world editor, and all others panel !

I know Blade3D , there is also one other promising :
Visual 3D

Now is these engines lot of work or only some sort of compilation of collected code and demos ?
But yes , they seem to have world editor ... after that do they have
LOD , shaders appliable to only the more nearest LODs ,
dynamic light taked account for shaders ? grass management ?

In fact you need to test some demos or do a simple scene with them ,
any simple 3D object find on the web with normal/specular maps to test the engine.

I'm following 2D shoot em up (perhaps with 3D objects ???) for the moment
But i think Xna is going teh good way
Total Power for Direct DX access and easy to program.
For a racing game without Special optimisation , you can do it ,the more difficult would be integrate a 3D physic engine and apply to your vehicles

A last one , with sweet normal mapping, glow lights and other things
Xna 3D shoot

Re: Torque XNA [Re: TheExpert] #148912
08/21/07 03:10
08/21/07 03:10
Joined: Sep 2001
Posts: 120
Chicago, IL
Marcus729 Offline
Member
Marcus729  Offline
Member

Joined: Sep 2001
Posts: 120
Chicago, IL
While this is off topic I just can't help but respond to the quote.

I have been programming professionally for around 30 years.

I have never written nor seen anyone else write anyway near 2000 lines of code in a day.

I am sure this is just a wild number thrown in to make a point but I couldn't let this ride with out a comment.

Sorry for the side bar.

Marcus

Re: Torque XNA [Re: Marcus729] #148913
08/21/07 06:46
08/21/07 06:46
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
C# will make the development stage so much easier, with it's great speed and ease of development thanks to it's OO structure it will become the language of the future. Together with XNA I hope the gaming industry will realize this too.


BASIC programmers never die, they GOSUB and don't RETURN.
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