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restart old idea
#148972
08/19/07 12:35
08/19/07 12:35
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Joined: Aug 2005
Posts: 29 Germany, Harz
ratu65
OP
Newbie
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OP
Newbie
Joined: Aug 2005
Posts: 29
Germany, Harz
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After update to A7 Com I got a lot of new motivation to try to restart an old idea. An FPS in present time with industrial area look. Here are a simple first work. I know its really simple. But a lot of time - 3 days. I made all textures new. Its small resolution, without script.
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Re: restart old idea
[Re: ratu65]
#148973
08/19/07 12:39
08/19/07 12:39
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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SIeht schonmal nicht schlecht aus!
Aber ich finde die größenverhätlnisse von Fenster zum Tor etwas zu groß, die Zaun Elemente kannste ruhig noch etwas breiter machen. Ansonsten gute Arbeit
cYa Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: restart old idea
[Re: rvL_eXile]
#148974
08/19/07 13:28
08/19/07 13:28
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
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still bit empty, but good start Add more crates, stuff and stuff, secret places, spawn points and enemies and then we're talkin =)
"Yesterday was once today's tomorrow."
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Re: restart old idea
[Re: bstudio]
#148977
08/19/07 15:29
08/19/07 15:29
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Joined: Aug 2005
Posts: 29 Germany, Harz
ratu65
OP
Newbie
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OP
Newbie
Joined: Aug 2005
Posts: 29
Germany, Harz
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Thanks, but the texture tiles perfect, perhaps I must move it in a better way? Its a seam.
Last edited by ratu65; 08/19/07 15:30.
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