Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (Ayumi), 662 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: [lost] sound problem [Re: flits] #149049
08/20/07 13:00
08/20/07 13:00
Joined: Nov 2006
Posts: 141
South Africa
quasarchangel Offline
Member
quasarchangel  Offline
Member

Joined: Nov 2006
Posts: 141
South Africa
Why do you want to adjust the volume? Why not just assign the action to the waterfall itself, if you are not doing so already, and then use ent_playloop ( ENTITY*, SOUND*, var volume); function, with a volume of something greater than 100, which will then be heard from a greater distance, and it will become louder the closer you get to it. Check the manual for more info.


God DID give us a manual on how to change this world...
Re: [lost] sound problem [Re: quasarchangel] #149050
08/20/07 23:28
08/20/07 23:28
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline OP
Serious User
Nowherebrain  Offline OP
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Yes, I want positional audio...thanks...lifesaver, if this works....probably will.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: [lost] sound problem [Re: Nowherebrain] #149051
08/21/07 23:23
08/21/07 23:23
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline OP
Serious User
Nowherebrain  Offline OP
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
it works, thank you....I was making a mountain out of a mole hill. I knew it could not be that hard.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Page 2 of 2 1 2

Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1