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Re: Which 3D model file format is best?
[Re: jeffmorris]
#149676
08/22/07 13:43
08/22/07 13:43
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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The best format is the format that works best for you.
If you want to transfer animations then FBX would be the best (only in A7 available). For static models you should try. It also depends on the export quality of your modeller. Look how it transfers uv-maps and texture. Check the mesh. Sometimes it gets unwelded after transfering.
So it depends on your Gamestudio version and on the modelling tool.
Models, Textures and Games from Dexsoft
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Re: Which 3D model file format is best?
[Re: jeffmorris]
#149681
08/26/07 20:54
08/26/07 20:54
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Joined: Jan 2006
Posts: 121 Lithuania
3DRichard
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Member
Joined: Jan 2006
Posts: 121
Lithuania
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Quote:
In Blender's UV/Image Editor, how can I rotate the image 90 degrees?
Can't you just rotate the image in your painting program?
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