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not enough entites reserved (999) #10188
08/24/02 11:49
08/24/02 11:49
Joined: Aug 2002
Posts: 44
USA
J
jsh3d Offline OP
Newbie
jsh3d  Offline OP
Newbie
J

Joined: Aug 2002
Posts: 44
USA
I'm working on an outdoor level with a lot of tree sprites. I have about 1000 trees and it generates this error message. I'm guessing this means that you can have only up to 999 entities. Is this true or is there a way to increase this number? Thanks.

-jsh3d

Re: not enough entites reserved (999) #10189
08/24/02 16:46
08/24/02 16:46
Joined: Mar 2002
Posts: 7,726
old_bill Offline
Senior Expert
old_bill  Offline
Senior Expert

Joined: Mar 2002
Posts: 7,726
Make the Nexus bigger!
Use 128Mb or more!

old_bill


Success is walking from failure to failure with no loss of enthusiasm.
Re: not enough entites reserved (999) #10190
08/25/02 08:46
08/25/02 08:46
Joined: Mar 2002
Posts: 1,123
California
Cellulaer Offline
Expert
Cellulaer  Offline
Expert

Joined: Mar 2002
Posts: 1,123
California
I have a level where I load 1000 random rocks and I use:

End of main ->
max_entities = 1100;

And nexus size compiled at 256. 256 is probably to much but for now it worked.


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Re: not enough entites reserved (999) #10191
08/25/02 09:35
08/25/02 09:35

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Nexus size among other things automatically adjusts the max_entities value. If you just run out of available entities, try changing max_entities first, if this does not help, also increase the nexus.

Re: not enough entites reserved (999) #10192
08/28/02 07:43
08/28/02 07:43
Joined: Aug 2002
Posts: 44
USA
J
jsh3d Offline OP
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jsh3d  Offline OP
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J

Joined: Aug 2002
Posts: 44
USA
Thanks a lot [Big Grin] ! I haven't tried it yet, but I'm sure that it will fix it! Do you think you could help me with another few problems [Smile] ? I have my character in my game's shadow enabled. But, when he gets over a certain point on my terrain (.HMP file) the shadow disapears. Why is this? From what I can figure, it is because of the distense between the guy, and the ground plane (the water). I could fill up the terrain with cubes, but this would be very hard (its a huge terrain). Is there some script that would increase the distense that there can be between the entity with the shadow and the ground plane? Also, a smaller problem that I'm haveing: how can you make those tree sprites not collide [Smile] ?

Thanks a lot!
-JSH3d

Re: not enough entites reserved (999) #10193
08/30/02 07:42
08/30/02 07:42

A
Anonymous
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Anonymous
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A



As for the sprites: select "passable" when placing them in the level.

Re: not enough entites reserved (999) #10194
08/30/02 07:59
08/30/02 07:59
Joined: Aug 2002
Posts: 44
USA
J
jsh3d Offline OP
Newbie
jsh3d  Offline OP
Newbie
J

Joined: Aug 2002
Posts: 44
USA
Thanks Marco [Big Grin] ! I didn't see that. I was being kind of dumb [Wink] . Thanks for pointing it out [Smile]

-JSH3D


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