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Explosion #153005
09/09/07 20:58
09/09/07 20:58
Joined: Jan 2005
Posts: 567
Sweden
Gafgar Offline OP
Developer
Gafgar  Offline OP
Developer

Joined: Jan 2005
Posts: 567
Sweden
Here is a link to the explosion script i maid for free use, you can also use the textures and sprites for free, if you are kind you can add me to credits and a link to my website www.goblinsoftware.tk, and i would be glad, but it is not necessary. Hope it is useful.
The rar file includes a test level and the script and documentations for how to use it, and it also includes help to implement force feedback from a explosion to the camera.


http://www.megaupload.com/se/?d=3PCKNQBV


And here is a image of the explosion.



I have not be pouting down my soul in this, so it may not be perfect.. but that is not intended to be, it is intended to be useful , so hope that everybody is happy now! ;D... but I'm not >.<.. i have a overwhelming amount of school to work with... i still have 70 pages Math to reed until tomorrow and a A* path finding library to write and a report on my low level programming sorting algorithm, and... things are just getting piled up o.o... so i get no time for my two 3dgs projects... so don't expect to see any other work from me here in a while now >.<... but i will help you out if you get problem with the explosion code :]


(BTW: i tried to get the code completely fps independent, so there will be no thin nor extra thick sections in the gib smoke trail if the fps go down or up ^^, so even if you have a explosion script already, maybe this is useful anyway )

Last edited by Gafgar; 09/09/07 21:10.
Re: Explosion [Re: Gafgar] #153006
09/09/07 21:28
09/09/07 21:28
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
looks awsome, but my fps drops down a lot because of the entities and particles created
I like it a lot

Thanks for this great contribution.

Re: Explosion [Re: Slin] #153007
09/09/07 21:34
09/09/07 21:34
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline
Expert
Tempelbauer  Offline
Expert
T

Joined: Feb 2005
Posts: 3,687
Hessen, Germany
looks really good
thank you

Re: Explosion [Re: Slin] #153008
09/09/07 21:57
09/09/07 21:57
Joined: Jan 2005
Posts: 567
Sweden
Gafgar Offline OP
Developer
Gafgar  Offline OP
Developer

Joined: Jan 2005
Posts: 567
Sweden
Quote:

looks awsome, but my fps drops down a lot because of the entities and particles created
I like it a lot

Thanks for this great contribution.




Thanks ^^
but about the fps drop...(you probably already know this, but any way, i write it so that any body who don't know it can read ^^) it depends on how many transparent pixels that are drawn, the only way to make that really fast heavy, is the way CS source have maid it, of course there is ways that are bad and not so bad, try to use a higher smoke_fade value, about 10 should not make any notable fps drop even if the explosion is really close to the camera, you could actually also build in a value that takes the distance from the camera and fades the smoke faster if it is closer. But things like that I live for you to manage, this is just the basic parts :]
The main thing that is heavy for the graphic card is transparent pixels, because then it have to read from the colour buffer and calculate the new colour and then write back to the colour buffer, and it can be maid many more times then there is pixels on the screen, and that why its that heavy, and nothing any of us can do any thing about, more then keeping the transparent pixels down, depending on how good the computer is
And this explosions works just fine on my computer, even in pretty big numbers. o.o


__________________________________________________ / Gafgar The Goblin... http://www.Goblinsoftware.tk/
Re: Explosion [Re: Gafgar] #153009
09/10/07 04:46
09/10/07 04:46
Joined: Oct 2003
Posts: 206
N
nkl Offline
Member
nkl  Offline
Member
N

Joined: Oct 2003
Posts: 206
Hello
I wanted to download this demo. But the megaupload website report "All download slots assigned to your country are currently in use".
Is it possible to download this demo from other website?
Thanks already.

Re: Explosion [Re: nkl] #153010
09/10/07 07:02
09/10/07 07:02
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
Serious User
Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
die explosion ist echt super
thx 4 sharing

Re: Explosion [Re: nkl] #153011
09/10/07 07:35
09/10/07 07:35
Joined: Jan 2005
Posts: 567
Sweden
Gafgar Offline OP
Developer
Gafgar  Offline OP
Developer

Joined: Jan 2005
Posts: 567
Sweden
Quote:

Hello
I wanted to download this demo. But the megaupload website report "All download slots assigned to your country are currently in use".
Is it possible to download this demo from other website?
Thanks already.




I will look in too it after school... about 7 hours from now, it is probably no problem to find another hosting.


__________________________________________________ / Gafgar The Goblin... http://www.Goblinsoftware.tk/
Re: Explosion [Re: Gafgar] #153012
09/10/07 15:18
09/10/07 15:18
Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
mpdeveloper_A Offline
Junior Member
mpdeveloper_A  Offline
Junior Member

Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
Thanks man.

Re: Explosion [Re: mpdeveloper_A] #153013
09/10/07 15:32
09/10/07 15:32
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
thanks for making this for us, and i'm glad you reconsidered contributing it to the forum, it looks awesome, and as promised you'll be added to the credits, you deserve it for such a major thing in our game.


- aka Manslayer101
Re: Explosion [Re: mpdeveloper_B] #153014
09/11/07 01:12
09/11/07 01:12
Joined: Aug 2005
Posts: 390
Florida
O
oldschoolj Offline
Senior Member
oldschoolj  Offline
Senior Member
O

Joined: Aug 2005
Posts: 390
Florida
Amazing work bud, you could do great things for special effects in games!

Last edited by oldschoolj; 09/11/07 01:16.

you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe. __________________________________ yours truly
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