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Low poly topdown view zombie model needed-paid job #153559
09/11/07 22:22
09/11/07 22:22
Joined: Aug 2003
Posts: 716
Canada, Toronto
thegamedesigner Offline OP
User
thegamedesigner  Offline OP
User

Joined: Aug 2003
Posts: 716
Canada, Toronto
Hello,

I need a zombie model, with basic walk and death aniations (thats right, no attack, no stand, no idle, no ranged, it's real simple). It needs to be low poly, for low lag. I have the model I am using right now (for testing and lag testing) here. Please try to stick to about that many faces.

I do need a full model however, it does need its animations and skin.

The skin, as you'll see, is 64 by 64. This is rather small, I know, but check out my game at www.akithgames.com, and you'll see just how far above it I am.
However, I am willing to go up to a 128x128, or 256x256 if needed (just that this will require more lag testing).

I will require ownership and full rights to the model. Hope thats not a problem.

Feel free to haggle the above terms, as some rules can bend, others can be broken.

Please send me a price and a sample of your work (or a website, ect) at
thegamedesigner[AT]hotmail.com

thegamedesigner


My games - www.spyeart.com
Re: Low poly topdown view zombie model needed-paid [Re: thegamedesigner] #153560
09/11/07 22:45
09/11/07 22:45
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
well I can reduce the polycount and texture size of this one and sell it to you. PM me if you're interested.

Re: Low poly topdown view zombie model needed-paid [Re: lostclimate] #153561
09/12/07 01:16
09/12/07 01:16
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
more details on the zombie?
old setting or modern? clothing? gore factor?

i could wipe something up for you if you answer those questions...

Re: Low poly topdown view zombie model needed-paid [Re: lostclimate] #153562
09/13/07 15:38
09/13/07 15:38
Joined: Aug 2003
Posts: 716
Canada, Toronto
thegamedesigner Offline OP
User
thegamedesigner  Offline OP
User

Joined: Aug 2003
Posts: 716
Canada, Toronto
Sure, pm your price for making low poly, and sure, we can try that.

Know that the zombie will be seen from the top, so 90 percent of the model is not seen most of the time. Check out the beta test of my game to see what I mean if you want, in showcase 2, mech builder. You're going to have to design the skin and the animaitions so they are best when seen from 1200 z above.

So in answer to both of you, the model needs to be very simple. I prefer a gray one, but I don't mind a green one really. The model needs walk and death animations, and a attack animation that looks good from above is a bonus.

The game takes place a little in the future, but still I dont care about cloths, ect, since its so zoomed out, all you see is a grey blob with arms.
And gore can be minimum, since any red dots on the skin will show as red specks, and the rest I can generate through my blood system.

thegamedesigner.


My games - www.spyeart.com
Re: Low poly topdown view zombie model needed-paid [Re: thegamedesigner] #153563
11/29/07 12:12
11/29/07 12:12
Joined: Nov 2006
Posts: 33
A
alfredm Offline
Newbie
alfredm  Offline
Newbie
A

Joined: Nov 2006
Posts: 33
I am a experience low poly modeler and
I can help us about making every models
my samples:
www.trp.ir/Alfredmonster1.jpg
www.trp.ir/Alfredmonster2.jpg
www.trp.ir/Alfredmonster3.jpg
[for more explanation please contact me with
alfred.mh@gmail.com


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