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Re: [free]Water for all Editions (reflecting) [Re: jermy] #154598
10/22/07 13:07
10/22/07 13:07
Joined: Dec 2006
Posts: 47
Wulfgar Offline
Newbie
Wulfgar  Offline
Newbie

Joined: Dec 2006
Posts: 47
@jermy
Das hat er bei mir auch geschrieben. Musst die hinter die Action eine Klammer setzten also: Code:
action Water()
{
...
mtl_ffpwater.matrix22 = 100;
bmap_to_mipmap(mtl_ffpwater.skin1);
...
}



Dann sollte es funktionieren.

@all:
[Ger]
Funktioniert das auch mit der Lite - C Freeversion ich hab da immer nur einen Schwarzen fleck.
[Eng]
Is the Shader working with Lite - C Free, i have a black Area and no Watereffect.

Sorry for my bad English im from Germany.

Gruß\Greetings Wulfgar

Last edited by Wulfgar; 10/22/07 13:11.

Zitat eines berühmten Game Designers (name fällt mir gerade nicht ein): "Versuche in deinem Spiel niemals die Realität zu kopieren, wenn du Realität willst schalt denn PC aus und geh vor die Tür"
Re: [free]Water for all Editions (reflecting) [Re: Wulfgar] #154599
10/23/07 17:38
10/23/07 17:38
Joined: Aug 2007
Posts: 165
Germany
J
jermy Offline
Member
jermy  Offline
Member
J

Joined: Aug 2007
Posts: 165
Germany
nein an den beiden klammern liegt es nicht...

hat irgendjemand diesen skript schon umgewandelt?

Re: [free]Water for all Editions (reflecting) [Re: jermy] #154600
10/24/07 14:23
10/24/07 14:23
Joined: Dec 2006
Posts: 47
Wulfgar Offline
Newbie
Wulfgar  Offline
Newbie

Joined: Dec 2006
Posts: 47
Ich hab das Skript zwar schon umgeschrieben, aber bei mir funktioniert das irgendwie nicht, aber wenn du mir sagst wohin(E - Mail Adresse) schick ich dirs.


Zitat eines berühmten Game Designers (name fällt mir gerade nicht ein): "Versuche in deinem Spiel niemals die Realität zu kopieren, wenn du Realität willst schalt denn PC aus und geh vor die Tür"
Re: [free]Water for all Editions (reflecting) [Re: Wulfgar] #154601
10/26/07 16:44
10/26/07 16:44
Joined: Aug 2007
Posts: 165
Germany
J
jermy Offline
Member
jermy  Offline
Member
J

Joined: Aug 2007
Posts: 165
Germany
InfoHausaufg{at/web.de

Edit: danke, dass du das machst

Last edited by jermy; 10/26/07 16:45.
Re: [free]Water for all Editions (reflecting) [Re: jermy] #154602
01/22/08 00:53
01/22/08 00:53
Joined: Dec 2007
Posts: 8
S
scrooge313 Offline
Newbie
scrooge313  Offline
Newbie
S

Joined: Dec 2007
Posts: 8
Hi,

I'm wondering why the water shader effect looks like this at my computer:



I have a NVidia 6600GT graphic card.

I hope you can help me.

Thanks.

Regards,
scrooge313

Re: [free]Water for all Editions (reflecting) [Re: scrooge313] #154603
01/22/08 01:13
01/22/08 01:13
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Neat, that looks like my tv .
I'm sorry I couldn't provide you with any helpfull information.


Click and join the 3dgs irc community!
Room: #3dgs
Re: [free]Water for all Editions (reflecting) [Re: Joozey] #154604
01/22/08 15:51
01/22/08 15:51
Joined: Sep 2006
Posts: 292
M
Mythran Offline
Member
Mythran  Offline
Member
M

Joined: Sep 2006
Posts: 292
Shader model not supported, Graphic card...
Have you changed the shader that comes in that folder?
Or maybe it can be an unknown problem lol. kidding
i dunno, but try downloading from other place that project folder.
By the way editions not versions, so what version are you using?

Greets

Re: [free]Water for all Editions (reflecting) [Re: Mythran] #154605
01/23/08 02:29
01/23/08 02:29
Joined: Dec 2007
Posts: 8
S
scrooge313 Offline
Newbie
scrooge313  Offline
Newbie
S

Joined: Dec 2007
Posts: 8
I didn't change the shader.wdl and my graphic card should provide shader 3.0 and I just installed the newest drivers. But I think it must be a problem with my card, unfortunately I don't know what kind of problem :-(

I'm using Gamestudio Extra Version 7.07

I also reinstalled directx 9.0c.

But look at this image when I was zooming out of the scene:



What the hell is that crazy painting? Is it a hidden message from mars?

Do you have any ideas what I can do to get a good looking water with my computer?

Greetings

Last edited by scrooge313; 01/23/08 23:08.
Re: [free]Water for all Editions (reflecting) [Re: scrooge313] #154606
01/25/08 11:27
01/25/08 11:27
Joined: Sep 2006
Posts: 292
M
Mythran Offline
Member
Mythran  Offline
Member
M

Joined: Sep 2006
Posts: 292
It works all fine for me...
I have an idea... change you're graphic card
It works for you too except the shader...
try to use other stuffs with shaders and tell me if you have the same problem.
Another idea try to update you're graphic card...
You might have missed an update.
Right now i cant see more problems than you're graphic card...
but try another shaders...

Re: [free]Water for all Editions (reflecting) [Re: Mythran] #154607
01/25/08 22:13
01/25/08 22:13
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Hi the demo works fine for me but when I try to integrate the code into my project (7.06 Extra) the Engine starts and quits within a second

Has anyone made the same experiences or even got a solution?

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