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light-script problem #156348
09/22/07 17:22
09/22/07 17:22
Joined: Jan 2007
Posts: 295
Portugal
Sam_Be Offline OP
Member
Sam_Be  Offline OP
Member

Joined: Jan 2007
Posts: 295
Portugal
hi
my friend gave me this code to make models cast shadows bye the light. :::
_____________________________________________________________________________

action light
{
my.invisible = on;
my.passable = on;
my.cast = on;//damit werfen die modelle auch wegen dem licht schatten
my.light = on;
my.lightrange = 300; //light range
my.red = 255;
my.green = 255;
my.blue = 255;
}

now somehow it don't work.
can somebody help me please???
thx
sam


GS-Extra Looking for a scripter Suche einen scripter. Estou a procura de um "Scripter".
Re: light-script problem [Re: Sam_Be] #156349
09/22/07 20:08
09/22/07 20:08
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
It doesn Work because the A6 Extra Version doesnt support Model Shadows, this feature is a A6 Commercial + Feature....

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: light-script problem [Re: rvL_eXile] #156350
09/22/07 20:27
09/22/07 20:27
Joined: Jan 2007
Posts: 295
Portugal
Sam_Be Offline OP
Member
Sam_Be  Offline OP
Member

Joined: Jan 2007
Posts: 295
Portugal
Quote:

It doesn Work because the A6 Extra Version doesnt support Model Shadows, this feature is a A6 Commercial + Feature....

cYa Sebastian





jehh
but the a7 extra supports model-shadows.
so has anyone a answer for my question??
regrads
sam


GS-Extra Looking for a scripter Suche einen scripter. Estou a procura de um "Scripter".
Re: light-script problem [Re: Sam_Be] #156351
09/24/07 18:28
09/24/07 18:28
Joined: Dec 2003
Posts: 988
Germany, Magdeburg
JoGa Offline
User
JoGa  Offline
User

Joined: Dec 2003
Posts: 988
Germany, Magdeburg
I don't know the answer, but a idea:
Try to set the ligthrange on a higher value.
Or set the my.red = 255; my.green = 255; my.blue = 255; not to 255, but to 244.


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