Try this code: I didn't check if it works, but it should! Replace FILENAME.BMP with the filename of you image file.
[edit] Hupps, bei dir kann ich ja deutsch schreiben
Versuch diesen Code mal. Ich weis nicht ob er funktioniert, da ich auf arbeit sitze und ihn ausm Kopp geschrieben hab
Code:
bmap sr_games = "FILENAME.BMP";
Panel intro1
{
bmap = sr_games;
}
function main()
{
tex_share = on;
splashscreen.pos_x = (screen_size.x - bmap_width(splashmap))/2;
splashscreen.pos_y = (screen_size.y - bmap_height(splashmap))/2;
intro1.pos_x = (screen_size.x - bmap_width(sr_games))/2;
intro1.pos_y = (screen_size.y - bmap_height(sr_games))/2;
splashscreen.visible = on;
wait(3);
level_load(level_str);
freeze_mode = 1;
sleep(1);
splashscreen.visible = off;
intro1.visible = on;
wait(-1);
intro1.visible = off;
bmap_purge(splashmap);
load_status();
msg_show(mission_str,10);
ifdef CAPS_FLARE;
lensflare_start();
endif;
move_view_cap = 1;
freeze_mode = 0;
}