Hi,
I have a big problem with a huge memory usage of my game. I got 19mb of objects and external textures in Targa format. When I run the level with "Preview Map" It takes around 65mb RAM max (which is due to the targa compression I believe) and this seems pretty normal number for me. But when using a script to load all entities and their coordinates and scale values taken from an XML file... and run the game - it takes 255mb RAM
! And I believe this is hell a lot of memory for 2-room level with a bunch of furniture.
Any idea what might me the problem here, speaking generally - the textures, the models... or the script.
Also is it better in terms of memory usage to use external texture files (what we do) or integrated in the model? We decided to use the external textures due to the fact that several objects use the same textures.
Thanks in advance!