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StarMatch Puzzle Game #158013
10/01/07 01:08
10/01/07 01:08
Joined: Oct 2004
Posts: 290
Latvia
Leonardo Offline OP
Member
Leonardo  Offline OP
Member

Joined: Oct 2004
Posts: 290
Latvia
Here is a puzzle game I made in a week. It is still not completely finished, but in a fairly playable state.

http://yy.lv/download.php?f=71618

If the above link doesn't work, try this one:
http://www.megaupload.com/?d=K63BX3LD

The object of the game is (as always) to make a line of 4 or more stars and destroy them.

What the game has now:
Two PLAY modes: 1) Play until you run out of space to put your stars 2) Play the LEVEL-UP mode in which you try to reach a certain score to get to the new level and unlock new bonuses.

Customizable difficulty: Race against the time when you set the Timed option, choose to not use bonuses, and of course set the level to easy, medium or hard. Each option affects the amount of points you receive for each line destroyed.

When in LEVEL-UP MODE, your progress is saved at the start of each level.
Also when not in LEVEL-UP MODE, your Best Score is saved.

Unique bonuses, that help you progress through the game. The bonuses don't appear on the board, but you have to buy them and put the on yourself.

Profile Manager: Up to 5 different people can play the game on one PC


What the game still needs:
More bonuses (There are only two now). More bonuses will add meaning to the LEVEL-UP mode, because right at the moment all the bonuses are unlocked and you can use them. And also there will be a maximum number of bonuses you can put on the board, so that will also incourage strategical gameplay.

PS - If you find a bug, please write what exactly you were doing when you found it.

SCREENSHOTS:








"Things of the mind left untested by the senses are useless."
Re: StarMatch Puzzle Game [Re: Leonardo] #158014
10/01/07 09:00
10/01/07 09:00
Joined: Nov 2006
Posts: 5
funvertising Offline
Newbie
funvertising  Offline
Newbie

Joined: Nov 2006
Posts: 5
Hi Leonardo,

funvertising (www.funvertising.de - the german publisher for ingame advertising games) potentially is interested in licensing this game.
If you're interested please contact me at ulrich[dot]seiffert[at]funvertising[dot]de

Re: StarMatch Puzzle Game [Re: funvertising] #158015
10/01/07 12:19
10/01/07 12:19
Joined: Oct 2004
Posts: 290
Latvia
Leonardo Offline OP
Member
Leonardo  Offline OP
Member

Joined: Oct 2004
Posts: 290
Latvia
Sent you an e-mail.


"Things of the mind left untested by the senses are useless."
Re: StarMatch Puzzle Game [Re: Leonardo] #158016
10/01/07 18:39
10/01/07 18:39
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Looks nice, even for an unfinished mini-game
I'll give my full C&C when you completed it
Nice work !!

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: StarMatch Puzzle Game [Re: frazzle] #158017
10/02/07 02:28
10/02/07 02:28
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
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mpdeveloper_B  Offline
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Joined: Feb 2006
Posts: 2,185
funvertising beat me to it...crap...

game looks good though


- aka Manslayer101
Re: StarMatch Puzzle Game [Re: mpdeveloper_B] #158018
10/02/07 15:25
10/02/07 15:25
Joined: Nov 2006
Posts: 12
Portugal
J
JoaoR Offline
Newbie
JoaoR  Offline
Newbie
J

Joined: Nov 2006
Posts: 12
Portugal
Nice game, still with some bugs but i can tell u that i spend several minutes playing it..

With a better menu/interface design and more games types it can be good product.

Re: StarMatch Puzzle Game [Re: JoaoR] #158019
10/02/07 17:25
10/02/07 17:25
Joined: Oct 2004
Posts: 290
Latvia
Leonardo Offline OP
Member
Leonardo  Offline OP
Member

Joined: Oct 2004
Posts: 290
Latvia
If you would be so kind as to tell me about the bugs, maybe I could fix them.
And what exactly should be changed in the menu and interface? The graphics or functionality?


"Things of the mind left untested by the senses are useless."
Re: StarMatch Puzzle Game [Re: Leonardo] #158020
10/03/07 00:21
10/03/07 00:21
Joined: Nov 2006
Posts: 12
Portugal
J
JoaoR Offline
Newbie
JoaoR  Offline
Newbie
J

Joined: Nov 2006
Posts: 12
Portugal
well, about the bugs i found atleast 2 bugs.
this bug is a bit annoying, lot of times when i picked a star and tried to place it in a square it moved to another square near that. I click in a square and it moves to the square on the right or left of that..

another bug, is when u have all the squares filled and the game doesn't finish, u have to click in the main menu button to exit the match.

About the interface, i think u should change atleast the graphic design, i know that u are a developer, but a good product's presentation makes the difference, this happen a lot in the games done in this forum because we are dealing with developers that dont have much knowledge about graphic design.. But the graphic design of your game is not bad, but its not good too, this is just a tip. And its just my opinion...

For example this is the menu interface of the game im working right now, its a simple interface but with a modern style in my opinion...



GL with your project.

Re: StarMatch Puzzle Game [Re: JoaoR] #158021
10/03/07 09:45
10/03/07 09:45
Joined: Oct 2004
Posts: 290
Latvia
Leonardo Offline OP
Member
Leonardo  Offline OP
Member

Joined: Oct 2004
Posts: 290
Latvia
Well, I have had many replies about the first bug you mentioned. Actually it is not a bug. As most of the people, you tried to put a square exactly on another suqare, right? Well, the fact is, that you shouldn't do that. The mouse's hotspot is in the left upper corner, not in the middle. So everything works perfectly, I just have to change the visual aspects of this part, so that there would be no doubts about the location of the mouse's hostpot.
About the second bug - thanks for finding it, I'll try to find out what's wrong. And of course will try to change the graphical design of the menu.


"Things of the mind left untested by the senses are useless."
Re: StarMatch Puzzle Game [Re: Leonardo] #158022
10/03/07 13:59
10/03/07 13:59
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
what he means is, when you click the square from the middle of the square, sitting in the box, it puts it in another box rather than the box that you were "sitting" the square in. all you need to do to fix this is place the cursor in the middle of the image


- aka Manslayer101
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