3 registered members (Akow, TipmyPip, tomaslolo),
788
guests, and 11
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: Prom skateboarding - level - WIP
[Re: Shadow969]
#158842
10/05/07 18:10
10/05/07 18:10
|
Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
|
3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
|
Looks really Great, maybe at some Smaller Stuff into ure Level , like Trash,Barrels,Boxes ... And why do you take this Ground Texture? Its too High scaled maybe Reduce it cYa Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
|
|
|
Re: Prom skateboarding - level - WIP
[Re: rvL_eXile]
#158843
10/05/07 18:17
10/05/07 18:17
|
Joined: Oct 2006
Posts: 873
Shadow969
OP
User
|
OP
User
Joined: Oct 2006
Posts: 873
|
Yeah, it desperately needs details And ground texture is taken from the satellite photo(this place is real), thats why it's so low-scaled Thanks for the comments
|
|
|
Re: Prom skateboarding - level - WIP
[Re: Shadow969]
#158844
10/05/07 18:22
10/05/07 18:22
|
Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
|
Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
|
Nice work untill now Shadow !! I remember you first launched this project, the physics compared to this video are improved or I'm just having a bad memory ^^ The models in overall are good, the textures could be reworked abit, not mentioning the ground texture nota bene. Looking at the level design, it's street wise like it should be in this kind of game, the creativity qua street objects is nice but I would advice you to put in some more detail like you already mentioned Keep up the pace Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
|
|
|
Re: Prom skateboarding - level - WIP
[Re: frazzle]
#158845
10/05/07 20:13
10/05/07 20:13
|
Joined: Apr 2005
Posts: 2,332 Germany, BaWü
aztec
Expert
|
Expert
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
|
my only critiwue is that the ramps look like they were made out of cartons. The background fascinated me the most the scene looks very good and professional though Kepp on! Regards Aztec
Visit: schwenkschuster-design.de
|
|
|
Re: Prom skateboarding - level - WIP
[Re: Nems]
#158847
10/05/07 21:29
10/05/07 21:29
|
Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
|
Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
|
I love the look of everything except the fact you are not using detail texture.
Use detail texture and you have a _really_ pro looking game scenery (don't you dare to take the wuality off by making sucky organic models!)
"Yesterday was once today's tomorrow."
|
|
|
Re: Prom skateboarding - level - WIP
[Re: lostclimate]
#158849
10/06/07 07:22
10/06/07 07:22
|
Joined: Oct 2006
Posts: 873
Shadow969
OP
User
|
OP
User
Joined: Oct 2006
Posts: 873
|
Thanks for the comments so far! @aztec - yoy're almost correct, we've built this tiny skatepark with my friends out of the thin plywood, so it's a little similar to carton @Inestical and lostclimate - detail/multitexturing is now my objective. Currently i'm using lite-c free, it cannont use shaders, but AFAIK FFP should work I'll try show the screens with new terrain soon
|
|
|
Re: Prom skateboarding - level - WIP
[Re: Shadow969]
#158850
10/06/07 19:15
10/06/07 19:15
|
Joined: Jan 2007
Posts: 1,619 Germany
Scorpion
Serious User
|
Serious User
Joined: Jan 2007
Posts: 1,619
Germany
|
err..sorry to say that, but i guess you made the textures all out of photos? It just looks so....take a photo with highlights and everything and put it onto a mesh :S but that is not sooo bad. The bad thing is the ground texture great is the modeling of the level. I like it pretty much. Think i would never get it that way^^°
|
|
|
|