These are the contest winners: 1st prize: Visual level editor by Alexey Rozhkov 2nd prize: lite-C and Newton by Thomas Oppl 3rd prize: Entity viewer by Robert J
Quote: We also liked "Worlds forge" by Martin Coumont (this one was really close to being a winner, but needs some fixes) and 3D Tetris by Lukas Brozio, a game that can be improved by reducing the size of the box, changing the camera position and angles, etc.
That means my game belongs to the Top 5 I plan making "3D-Tetris 2" with huge improvements after my current project is finished George, when will the next contest be? Perhaps I can win the next one
Congratulations to the winners, their projects were really nice and professional.
Quote: We also liked "Worlds forge" by Martin Coumont (this one was really close to being a winner, but needs some fixes)
Yes I really needed some more time for fixing (most of it I have done by now), may be I'll participate with the full version in the next contest - if the editor is fitting to the next contest topic.
1.Congrats to Alexey Rozhkov and Robert J. 2.Sorry for this Thomas but i need to say it:"lite-C and Newton" is the really,really,really stupid project.(3D-tetris is at least 10x better!)
Last edited by cro_games; 10/07/0711:20.
Hello everyone my name is Ivan Mandic from "Frozen pixel studio". ----------------------------------- Homepage: www.fpx-studio.com e-mail: emu_hunter_1990@hotmail.com (working on a game engine)
Hmm... lite-C and Newton isn't a game at all, it shows implementing externall dll into engine, and can be used as an alternative to standart GS ODE physics. I think it's one of the most useful contributions in this contest. Looks like you haven't read neiter readme nor scripts. I've done my best to stay polite