Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (7th_zorro, AndrewAMD, 1 invisible), 703 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
lorikob361, LucasJoshua, Baklazhan, Hanky27, firatv
19054 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Media engine improvements.. #160377
10/11/07 13:18
10/11/07 13:18
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline OP
Serious User
Nidhogg  Offline OP
Serious User

Joined: Dec 2006
Posts: 1,086
Queensland - Australia
I haven't seen any media engine improvements so I thought I would add my two cents worth .
I reckon the sound and music envirement in a game is just as importent as graphics and the like.

Surround sound support. eg:If a monster was behind you the his growl, grunt would be directed to either left or right rear channels.

Enviromental sound suuport. Eg: Players footsteps would have an echo effect if in a tunnel or cave.

If there was a shoot out type scenerio the battles would be heard all around not just from the front.

Just a few ideas, there are a lot more things but I thought i'd plug these few to see if anybody else thinks the media engine could do with an overhaul.


Windows XP SP3
Intel Dual Core CPU: E5200 @ 2.5GHz
4.00GB DDR3 Ram
ASUS P5G41T-M LX
PCIE x16 GeForce GTS 450 1Gb
SB Audigy 4
Spyware Doctor with AntiVirus
Re: Media engine improvements.. [Re: Nidhogg] #160378
10/11/07 13:34
10/11/07 13:34
Joined: Sep 2007
Posts: 42
Germany - Braunschweig
deleRium Offline
Newbie
deleRium  Offline
Newbie

Joined: Sep 2007
Posts: 42
Germany - Braunschweig
Envoiremental sound support would be great!

Re: Media engine improvements.. [Re: deleRium] #160379
10/11/07 13:36
10/11/07 13:36
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Maybe integrating OpenAL could do the job in this case.


Models, Textures and Games from Dexsoft

Moderated by  aztec, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1