I am using a mirrored floor, for a basketball game I am making.
I have gotten the mirror to work just fine.
I would like to toggle the mirror on and off inside of the program.
Depending on what my client needs to show for a demo.
I have tried -
mirror.visible = off;
mirror.portalvisible = off;
No luck...
Is there a way for me to turn off Mirror attributes and turn them back on inside of my running game.
Ken