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Re: MAYA to .3ds
[Re: Wicht]
#165899
11/05/07 13:40
11/05/07 13:40
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Joined: Jun 2005
Posts: 4,875
broozar
Expert
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Expert
Joined: Jun 2005
Posts: 4,875
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lol  maya -(export as)-> fbx -(autodesk fbx tool)-> 3ds shouldn't maya export 3ds natively?
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Re: MAYA to .3ds
[Re: broozar]
#165900
11/05/07 15:53
11/05/07 15:53
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Joined: Jan 2004
Posts: 3,023 The Netherlands
Helghast
OP
Expert
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OP
Expert
Joined: Jan 2004
Posts: 3,023
The Netherlands
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Quote:
Yes... you are right. Milkshape is very expensive. If you have less money then maya is a good choice because it is free.
haha
i never said that, but i dislike milkshape, thats simply it, and i got maya for free as well, have a student license (on maya 7.0) from school...
Quote:
lol 
maya -(export as)-> fbx -(autodesk fbx tool)-> 3ds
shouldn't maya export 3ds natively?
I'd say so... anyway, this doesnt have anything to do with 3DGS, it's for another engine im using. i succesfully exported .obj, but it doesnt support textures on that  .3ds however should...
anyway, there's no-one that has a 3ds exporter plugin for maya for me ?
regards,
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Re: MAYA to .3ds
[Re: Helghast]
#165901
11/05/07 18:19
11/05/07 18:19
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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obj can store textures and uv-maps as well. Because of that it is the one-and-only format that many tools use for im- and export (e.g. ZBrush). If Maya does not export UV-map in obj format then it is just Mayas fault.
If you are a registered user of Maya then you might get better answers in the public Maya forums.
Models, Textures and Games from Dexsoft
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Re: MAYA to .3ds
[Re: broozar]
#165903
11/05/07 21:50
11/05/07 21:50
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Joined: Jan 2004
Posts: 3,023 The Netherlands
Helghast
OP
Expert
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OP
Expert
Joined: Jan 2004
Posts: 3,023
The Netherlands
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Quote:
obj export uses to create a separate material mtl file that stores all texture and material information. be sure to import it, too.
yeah it DOES export the .mtl file as well, didnt know i hadda import that as well... lol, my bad, gonna see if it works now then...
regards,
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