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Next gen engine , free for non commercial use, for commercial i don't know ?

You can export full models (diffuse map, specular, normal , glow map) from
3DSMAX in a simple file model for direct use in the engine.
Has now a world editor also.
And real time preview of model and animations on a custom window of the engine directly under 3DSMAX !!!

For people owning 3DSMAX and that have a C++ programmer !
Already programmed it in the past : easy to use and has all
easy samples ready to copy/paste
They have a simple skeleton main class with
Init()
EachFrame()
Destroy()
afetr that it's to you to call what your own classes you want in theses
main functions.

Well perhaps some people here having 3DSMAX and one programmer that want a
Next Gen engine , it's a real easy C++ good one.

Only one bad point : not updated often enought in a year
and authors work in their own 3D game projects so they are in the forums but can't put all their time in the engine.

Last edited by TheExpert; 11/06/07 19:51.