Yesterday I improved my shadowmapping code a bit and placed some plants on the terrain.
I was able to get rid of most problems through using the latest beta, which on the other side made me some problems to include a watershader...
The biggest problem left is the low resolution of the shadows if the light is too far away from the objects.
You can find a short clip of it in action here:
http://www.youtube.com/watch?v=1YmxDWzRKO8Just wanted to show it of because everyone sems to be inerested in shadows
Slin