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Small question :) #11461
01/07/03 08:28
01/07/03 08:28
Joined: Jan 2003
Posts: 54
californa
S
Stan_dup1 Offline OP
Junior Member
Stan_dup1  Offline OP
Junior Member
S

Joined: Jan 2003
Posts: 54
californa
Hello
Can someone please tell me how to remove umm i dont know what it called black box with red text when game starts (remove it Or replace it with my own IMAGE.)

Please Help

Thanks in advance!

Re: Small question :) #11462
01/07/03 11:40
01/07/03 11:40
Joined: May 2002
Posts: 757
NY, USA
GhostDude Offline
Developer
GhostDude  Offline
Developer

Joined: May 2002
Posts: 757
NY, USA
Thats the loading window [Wink]

You cant get rid of it. You can change it by using command lines when you start the engine. When you press the run button and the grey box appears, type -black and the loading screen will be black, if you dont type it then it will be while and grey. You can do other stuff to it if you have the proffesional edition, but i dont so i dont know much about that. So basically its either white or black. [Roll Eyes]


Lead Programmer of Realspawn Productions AIM: gh0s7mp630 MSN: [Email]"mpratt630@hotmail.com"[/Email]
Re: Small question :) #11463
01/07/03 14:05
01/07/03 14:05
Joined: Jan 2003
Posts: 54
californa
S
Stan_dup1 Offline OP
Junior Member
Stan_dup1  Offline OP
Junior Member
S

Joined: Jan 2003
Posts: 54
californa
How do i change Loading Window to my own image??
I have 3dgs pro. I got this game made in 3DGS and it has its own loading window image and small bars on the bottom.

Does anyone know?

Thanks.

Re: Small question :) #11464
01/08/03 01:01
01/08/03 01:01
Joined: Oct 2002
Posts: 471
USA - Tennessee
JayG Offline
Senior Member
JayG  Offline
Senior Member

Joined: Oct 2002
Posts: 471
USA - Tennessee
You need to use the starter window functions if you have pro.

Here is a sample one, unfortunately they are not documented .

One you have one in your code choose File/Starter to generate the proper code.

code:
  
WINDOW WINSTART
{
TITLE "Rock Hunter V 0.20";
SIZE 480,380;
MODE IMAGE;
BG_COLOR RGB(0, 0, 0);
SET FONT "ARIAL", RGB (255, 255, 255);
FRAME FTYP1, 0,0, 480, 380;
TEXT "Copyright 2002 - Giganti Games", 160, 10;
PICTURE <logo.pcx> ,OPAQUE , 44 , 32;
TEXT_STDOUT "ARIAL", RGB (255, 255, 255), 4, 170, 476, 184;
BUTTON BUTTON_QUIT,SYS_DEFAULT,"Abort", 398, 356, 70,20;
PROGRESS RGB (225, 0, 38), 60, 90, 356, 300, 20;
}




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