Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
0 registered members (), 1,173 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 3 of 3 1 2 3
Re: Carrara 6 Pro under $200 [Re: JetpackMonkey] #172757
12/18/07 18:47
12/18/07 18:47
Joined: Aug 2005
Posts: 1,558
HK
V
vlau Offline OP
Serious User
vlau  Offline OP
Serious User
V

Joined: Aug 2005
Posts: 1,558
HK
I've tried to export a boned character which
is loaded from Browser->Animation->animtest.car

still no luck.

Re: Carrara 6 Pro under $200 [Re: vlau] #172758
12/18/07 21:01
12/18/07 21:01
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
yes, i can confirm that. a shame. well, time to give back my licens for the 3rd time... DAZ must really love me but who cares. i paid for something i didn't get. and i am needing a working fbx exporter.

Re: Carrara 6 Pro under $200 [Re: broozar] #172759
01/05/08 20:24
01/05/08 20:24
Joined: Jan 2004
Posts: 72
J
Jikito Offline
Junior Member
Jikito  Offline
Junior Member
J

Joined: Jan 2004
Posts: 72
cararra's animations never have seemed to export with fBX exporter.. however the X exporter the animations exported just fine.

Re: Carrara 6 Pro under $200 [Re: Jikito] #172760
01/05/08 21:03
01/05/08 21:03
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
really? i had bad scaling problems with carrara's x. plus, vertex weights are not exported.

Re: Carrara 6 Pro under $200 [Re: broozar] #172761
01/05/08 21:47
01/05/08 21:47
Joined: Jan 2004
Posts: 72
J
Jikito Offline
Junior Member
Jikito  Offline
Junior Member
J

Joined: Jan 2004
Posts: 72
I know there is a weight painter in the modelling pallate that allows you to paint and inspect frame by frame.... I usually then imported everything into fragmotion to double check... to be honest I only used this for importing models into realmcrafter.. but It worked fine there.. I can experiment later with getting it into gamestudio later.

the thing about scaling in carrara is on export it will give you the option to convert the scaling to poser, hex and yadda.. at least i noticed that with the object formaat and you need to check either no scaling or something.

Re: Carrara 6 Pro under $200 [Re: Jikito] #172762
01/06/08 00:01
01/06/08 00:01
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
if you have the time, please experiment a lil. about the scaling: the model scales fine, just the animation frame meshes seem to be several times bigger than the frame_0 model.

Page 3 of 3 1 2 3

Moderated by  aztec, Blink, HeelX 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1