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Re: city + bus [Re: ] #178106
01/16/08 00:23
01/16/08 00:23
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
A simple but very important marketing Information:

looking at the page:

http://www.bussimulatorgame.de/

I did not find a link to purchase the game, even after 2 Minutes of looking at the page.

This should always be an option to see quikly! and on every
page of the website!

A customer who want to purchase the game should never! have
trouble to find that related information.

Put a link on the top banner for example.


Edit: The Demo always crashes after entering the username and starting the game
on my computer. No crash with acknex message, the game is simply exited "exe does not function anymore"
(Windows Vista)

Re: city + bus [Re: Damocles] #178107
01/16/08 20:07
01/16/08 20:07
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
I actually like the idea quite much, it's sort of unique if you look it at the practical side From what I've seen from the screens I can only say that it looks great so far, every scene element is 'compatible' with eachother which is a pleasure to the eye
Keep up the work but judging from the list of team members, I guess this will not be a problem ^^

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
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Re: city + bus [Re: frazzle] #178108
01/16/08 20:56
01/16/08 20:56
Joined: Mar 2005
Posts: 969
ch
Loopix Offline
User
Loopix  Offline
User

Joined: Mar 2005
Posts: 969
ch
Well...the screenshots look nice. Unfortunately many things concerning code-architecture and gameplay seem to have gone wrong...considering that this was a commercial release (I'm talking about things that have been mentioned either here or in the forums of the bus-simulator homepage).
Also I'd have expected to be mentioned (for some of my plants you are using) as this is required and clearly said in my EULA. You might want to fix this with a patch...soon to be released.

I dont like to be negative...but in this case I have no other option.

Re: city + bus [Re: Loopix] #178109
01/16/08 21:46
01/16/08 21:46
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
@Loopix , which Plants do you mean? Ive done the Leveldesign and im sure that ive never seen your Plants in this Projekt... And i had all Files !

Show us a Picture pls...

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: city + bus [Re: rvL_eXile] #178110
01/16/08 23:03
01/16/08 23:03
Joined: Mar 2005
Posts: 969
ch
Loopix Offline
User
Loopix  Offline
User

Joined: Mar 2005
Posts: 969
ch
Mainly the pinetrees in the winter landscapes...
http://www.photon-interactive.de/City-Bus/City-Bus%202007-12-10%2017-53-08-12.jpg
...and some of the smaler plants in the gardens.

It's really important to respect the licence agreements when using other peoples artwork. Such lack of proffesionality can easily lead to loss of publishing partners if one has to take legal actions.

Re: city + bus [Re: Loopix] #178111
01/16/08 23:10
01/16/08 23:10
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Ok youre Right, theyre looks very simillar to yours...Ill Contact maybenew to proof it...

cya Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: city + bus [Re: Loopix] #178112
01/16/08 23:19
01/16/08 23:19
Joined: Feb 2006
Posts: 324
Germany
M
maybenew Offline OP
Senior Member
maybenew  Offline OP
Senior Member
M

Joined: Feb 2006
Posts: 324
Germany
Thanks for all the comments.
the game is now in the 5th week since the release and have been and in some places still are in the top 25 of some major pc game charts. Amazon had the game in single digits in the games-in-general category before and after christmas.


Quote:

Mainly the pinetrees in the winter landscapes...
http://www.photon-interactive.de/City-Bus/City-Bus%202007-12-10%2017-53-08-12.jpg
...and some of the smaler plants in the gardens.

It's really important to respect the licence agreements when using other peoples artwork. Such lack of proffesionality can easily lead to loss of publishing partners if one has to take legal actions.




Your grass pack is used in this game, but the Important!.txt explicitly states that no credits are required.
The pine trees seem to have found their way in the project from a RAR-Sourcefile WOODLAND_TREES.rar not including any statement about terms of use.
I also have a tropical model pack of you containing a terms of use TXT stating that credits are required. This file is dated 2007, the other two files are dated 2006, so I assumed the terms of the first document applied to the tree package as well and therefore no credits were given.
But, as we have an patch/update release coming up the next couple of days please provide me with your full name and I will include it in the credits, even if I don't have to - but just to be fair.

this has nothing to do with being unprofessional, you simply released old material with new terms of use and forgot that some people might have gotten the material before you changed the terms. I usually give credit even if I don't have to, but we were in a rush to finish this game and it got lost.


Re: city + bus [Re: maybenew] #178113
01/17/08 00:47
01/17/08 00:47
Joined: Mar 2005
Posts: 969
ch
Loopix Offline
User
Loopix  Offline
User

Joined: Mar 2005
Posts: 969
ch
Quote:

you simply released old material with new terms of use and forgot that some people might have gotten the material before you changed the terms



Required credits was always part of the licence agreement from the commercial plant packs. The free packs were made for practice and don't require credits (as you stated right...exept the free tree pack wich does since it's update from Sept. '07!)...but the pinetree from the commercial pack definately does and always did! I don't know how this tree has found it's way into a .rar archive as I use only .zip for my plant packs.

Anyway...you signaled readyness to fix what seemed to got lost in the rush of production and that's ok for me. I'll pm you the rest.

Re: city + bus [Re: Loopix] #178114
01/17/08 05:54
01/17/08 05:54
Joined: Apr 2004
Posts: 431
Chile
A
Andvari Offline
Senior Member
Andvari  Offline
Senior Member
A

Joined: Apr 2004
Posts: 431
Chile
looks really good, great work


Need custom 3d modelling, rigging or animations? check my portfolio at http://www.lowpolyarts.com
Re: city + bus [Re: Andvari] #178115
01/17/08 17:19
01/17/08 17:19
Joined: Feb 2005
Posts: 190
Greece
immersionfx Offline
Member
immersionfx  Offline
Member

Joined: Feb 2005
Posts: 190
Greece
Good & professional job, made - under the IceBytes umbrella - by an interesting assembly of team members whom we all know from these forums and respect.

I have always wondered what the outcome of a GS game would be if some forum members decided to work together on a given project. Now I know

I wish you all good luck with sales, you deserve it!

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