I've finally narrowed down my problem to this:
I have the view entity:
Code:
entity cur_upgrade_check
{
view = camera;
// flags = visible;
layer = 3;
// type = "ship04.mdl";
x= 500;
y = 0;
z = 2;
// tilt = 20;
}
and if I do:
cur_upgrade_check.visible = on;
ent_morph(cur_upgrade_check,ship02_mdl);
before level loading, the object is displayed on screen just fine.
But as soon as I load the level, it doesn't show the object any more. at all!
I tried around with the layers, even the sky cube layers... nothing worked...
HELP!

Micha