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Rotate while Moving #179995
01/26/08 00:55
01/26/08 00:55
Joined: Jan 2008
Posts: 13
Everywhere
ajsquared Offline OP
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ajsquared  Offline OP
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Joined: Jan 2008
Posts: 13
Everywhere
I am working on a game that involves the player moving a ball through a maze. I would like to make the ball roll when it moves and not just glide across the ground. I have tried using c_rotate and directly setting the pan/tilt/roll values, but these do not help. What should I do?

Re: Rotate while Moving [Re: ajsquared] #179996
01/26/08 01:22
01/26/08 01:22
Joined: Dec 2003
Posts: 129
Osnabrück, Germany
Ready Offline
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Ready  Offline
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Joined: Dec 2003
Posts: 129
Osnabrück, Germany
why not use a physic entity for the ball? (sphere)


Do not underestimate people because they have a low post count... :0
Re: Rotate while Moving [Re: Ready] #179997
01/26/08 01:37
01/26/08 01:37
Joined: Jan 2008
Posts: 13
Everywhere
ajsquared Offline OP
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ajsquared  Offline OP
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I don't believe A7 Extra supports the physics, but I'm not sure. If it does, how would I make the ball a physics entity? If not, what should I do then?

Last edited by ajsquared; 01/26/08 02:34.
Re: Rotate while Moving [Re: ajsquared] #179998
01/27/08 23:39
01/27/08 23:39
Joined: Jan 2008
Posts: 13
Everywhere
ajsquared Offline OP
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ajsquared  Offline OP
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I've solved the problem.


If the facts don't fit the theory, change the facts.
Re: Rotate while Moving [Re: ajsquared] #179999
01/28/08 06:40
01/28/08 06:40
Joined: Aug 2005
Posts: 312
Sweden
tindust Offline
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Joined: Aug 2005
Posts: 312
Sweden
When solving or finishing up a thread it is good if the solution or final answer to the question raised is shown. There are many other readers that will come to this thread later an it's nice not to leave them hanging without the answer to the question if you have one.

cheers,
tindust

Re: Rotate while Moving [Re: tindust] #180000
01/28/08 07:18
01/28/08 07:18
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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Posts: 8,939
planet.earth
what about using a central placed bone? is that an option for you?


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