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Re: Realm Crafter [Re: broozar] #181623
02/06/08 04:35
02/06/08 04:35
Joined: Oct 2006
Posts: 175
G
Gumby22don Offline
Member
Gumby22don  Offline
Member
G

Joined: Oct 2006
Posts: 175
I agree with Paul - bought it a year ago when they said source code version was just around the corner. Importantly, you can now use source code for version 1 projects, but again, badly built, and you then need to work in blitz.

I had fun playing with it for a small competition last year, but the tools reaaaaally irked me with their bugs. I'll keep checking in on it over the years, but I'd work with 3dgs for anything you can afford the time to build your own system in.

Don
have a great day

Re: Realm Crafter [Re: Gumby22don] #181624
02/06/08 08:21
02/06/08 08:21
Joined: Sep 2007
Posts: 158
Guangzhou China
bomber Offline
Member
bomber  Offline
Member

Joined: Sep 2007
Posts: 158
Guangzhou China
I bought Realmcrafter ages ago, one of the worst this about it is the editors don't have a windows interface, they don't suport my intel video card and that games made with it are huge it's hard to keep it under 400mb


"I don't know what the facts are but somebody's certainly going to sit down with him and find out what he knows that they may not know, and make sure he knows what they know that he may not know."
————Donald Rumfeld
Re: Realm Crafter [Re: Paul_L_Ming] #181625
02/06/08 14:03
02/06/08 14:03
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Quote:

In RC2, the documentation is all online; so if you loose internet connection, you're SOL. If they loose connection, you're SOL. If they update their web page or server, and the link(s) get screwed...so are you. This is, IMHO, A *horrible* 'documentation' set up.




Not if you get a downloadable version of the documentation too once every few big updates and get the most up to date and accurate version online. Off course, if it's only like "this button = this is this button, not that one" then it's useless anyways...

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Realm Crafter [Re: PHeMoX] #181626
02/12/08 19:07
02/12/08 19:07
Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Paul_L_Ming Offline
User
Paul_L_Ming  Offline
User

Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Hiya.


Quote:

Quote:

In RC2, the documentation is all online; so if you loose internet connection, you're SOL. If they loose connection, you're SOL. If they update their web page or server, and the link(s) get screwed...so are you. This is, IMHO, A *horrible* 'documentation' set up.




Not if you get a downloadable version of the documentation too once every few big updates and get the most up to date and accurate version online. Off course, if it's only like "this button = this is this button, not that one" then it's useless anyways...

Cheers




As far as I can tell...nope. I am talking about the RC2 right now; RC1 does have, uh, "documentation", but as I said, it's not well written at all. At most it has absolute bare-basic info...but none of the stuff someone who is creating an asset might need to know (like texture formats, model formats, bone limitations, sound formats you can use, etc.). All very generic in description. Kinda like "You can add your own models to the project by simply importing them". Sounds easy enough...but what formats? Can they have open faces? Can an object be made up of sub-objects? Do I just hit "import", or do I have to do other stuff? Etc...

Probably the single biggest update I'm looking forward to in RC2 is the documentation.


^_^

"We've got a blind date with destiny...and it looks like she's ordered the lobster."

-- The Shoveler

A7 Commercial (on Windows 7, 64-bit)
Re: Realm Crafter [Re: Paul_L_Ming] #181627
02/22/08 01:44
02/22/08 01:44
Joined: Jan 2008
Posts: 10
K
Kinji_2008 Offline OP
Newbie
Kinji_2008  Offline OP
Newbie
K

Joined: Jan 2008
Posts: 10
With 3dgs you pay to upgrade. Smart move. RC2 is free for those using standard correct? I would assume this is why they are not in a hurry to get past beta.

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