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Re: Realm Crafter
[Re: Gumby22don]
#181624
02/06/08 08:21
02/06/08 08:21
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Joined: Sep 2007
Posts: 158 Guangzhou China
bomber
Member
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Member
Joined: Sep 2007
Posts: 158
Guangzhou China
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I bought Realmcrafter ages ago, one of the worst this about it is the editors don't have a windows interface, they don't suport my intel video card and that games made with it are huge it's hard to keep it under 400mb
"I don't know what the facts are but somebody's certainly going to sit down with him and find out what he knows that they may not know, and make sure he knows what they know that he may not know." ————Donald Rumfeld
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Re: Realm Crafter
[Re: Paul_L_Ming]
#181625
02/06/08 14:03
02/06/08 14:03
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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Quote:
In RC2, the documentation is all online; so if you loose internet connection, you're SOL. If they loose connection, you're SOL. If they update their web page or server, and the link(s) get screwed...so are you. This is, IMHO, A *horrible* 'documentation' set up.
Not if you get a downloadable version of the documentation too once every few big updates and get the most up to date and accurate version online. Off course, if it's only like "this button = this is this button, not that one" then it's useless anyways...
Cheers
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Re: Realm Crafter
[Re: PHeMoX]
#181626
02/12/08 19:07
02/12/08 19:07
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Joined: Nov 2003
Posts: 523 Whitehorse, Yukon, Canada
Paul_L_Ming
User
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User
Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
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Hiya. Quote:
Quote:
In RC2, the documentation is all online; so if you loose internet connection, you're SOL. If they loose connection, you're SOL. If they update their web page or server, and the link(s) get screwed...so are you. This is, IMHO, A *horrible* 'documentation' set up.
Not if you get a downloadable version of the documentation too once every few big updates and get the most up to date and accurate version online. Off course, if it's only like "this button = this is this button, not that one" then it's useless anyways...
Cheers
As far as I can tell...nope. I am talking about the RC2 right now; RC1 does have, uh, "documentation", but as I said, it's not well written at all. At most it has absolute bare-basic info...but none of the stuff someone who is creating an asset might need to know (like texture formats, model formats, bone limitations, sound formats you can use, etc.). All very generic in description. Kinda like "You can add your own models to the project by simply importing them". Sounds easy enough...but what formats? Can they have open faces? Can an object be made up of sub-objects? Do I just hit "import", or do I have to do other stuff? Etc...
Probably the single biggest update I'm looking forward to in RC2 is the documentation.
^_^
"We've got a blind date with destiny...and it looks like she's ordered the lobster."
-- The Shoveler
A7 Commercial (on Windows 7, 64-bit)
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