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Physics difference between engine releases #181729
02/03/08 12:39
02/03/08 12:39
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline OP
Serious User
D3D  Offline OP
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Uhm, is it just my imagination or is the A7 physics reacting differently every engine release? Sometimes i can push the box and it tumbles, where in other release it glides like it was on ice. Also when I let the boxes fall in on eachother and they have come to rest on the floor (wed block), they show spastic movement now and then. Unless i'd set their mass to 0 that is.


smile
Re: Physics difference between engine releases [Re: D3D] #181730
02/03/08 13:48
02/03/08 13:48
Joined: Sep 2004
Posts: 130
Italy
Alessandro Offline
Member
Alessandro  Offline
Member

Joined: Sep 2004
Posts: 130
Italy
I'm working on vehicle physics, and seems it works great (from A7 up to A7.07).
However, I will do more checks :-)


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