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after finishing Lite-C Workshops #182653
02/08/08 04:19
02/08/08 04:19
Joined: Dec 2007
Posts: 19
colombo, Sri Lanka
kombuwa Offline OP
Newbie
kombuwa  Offline OP
Newbie

Joined: Dec 2007
Posts: 19
colombo, Sri Lanka
what is next step of lite c lerning for person who finished Lite-C Workshops.

Re: after finishing Lite-C Workshops [Re: kombuwa] #182654
02/08/08 04:24
02/08/08 04:24
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Projects, check them out in your examples folder (should be there)

Re: after finishing Lite-C Workshops [Re: Nems] #182655
02/08/08 16:11
02/08/08 16:11
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
User
flits  Offline
User
F

Joined: Jul 2007
Posts: 959
nl
just start making a litle game that looks realy easy

and soon you will ask use to fix it
and after knowing hunders of snipets you wont have much problems more only if you start learing somthing news like mp, psyshic engine, shaders, pp, enz.

and realy dont forget to ask if you realy cant fix the problem


"empty"
Re: after finishing Lite-C Workshops [Re: flits] #182656
02/09/08 07:17
02/09/08 07:17
Joined: Dec 2007
Posts: 19
colombo, Sri Lanka
kombuwa Offline OP
Newbie
kombuwa  Offline OP
Newbie

Joined: Dec 2007
Posts: 19
colombo, Sri Lanka
i am also doing little game for learning.
but my problem is i need some doc or reference about lite c methods and propetys.

like in java (java doc) or php(php doc)

Re: after finishing Lite-C Workshops [Re: kombuwa] #182657
02/09/08 08:32
02/09/08 08:32
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
User
flits  Offline
User
F

Joined: Jul 2007
Posts: 959
nl
you always can look inside the manual the manual is a true friend of mine i cant whitout it


"empty"
Re: after finishing Lite-C Workshops [Re: flits] #182658
02/09/08 09:46
02/09/08 09:46
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
Serious User
DJBMASTER  Offline
Serious User

Joined: Nov 2007
Posts: 1,143
United Kingdom
before jumping right into making a game experiment a bit with your new knowledge. Try and make little snippets of common things in games like a simple menu system, using sounds and video and probably the most common - Player movement.

It will save you a bit of time when making your game as you wont have to think about how to do this and that, because you have already tested and made them.

If i go through my game and there is something i dont know, i always make a seperate script and test it there.

Re: after finishing Lite-C Workshops [Re: kombuwa] #182659
02/10/08 16:07
02/10/08 16:07
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Next is you need a game idea, try to make the game, if you don't know how to achieve something, read the manual -> read AUM (strongly suggest) -> search the forum -> ask forum users -> read the manual. You will skill up through the make and learn process.

Last edited by Frederick_Lim; 02/10/08 16:08.

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