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panel functions / entity functions #182895
02/09/08 14:43
02/09/08 14:43
Joined: Jul 2004
Posts: 1,710
MMike Offline OP
Serious User
MMike  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,710
hi there.

I need to create an entity on screen acording to X and y values on screen.
The problem is that if im using vec_for_screen i have to add a depth value.. But doing so, the new created entity will not be at an absolute screen position (x,y) but with a depth that will not match the real x, y, screen positions..

I could use panel to do a more precise thing.. but the problem is:

Can we assign a function to a panel?? ( cause im using entity because of that, and entity positioning is not accurate..)

Is there a way to position a 3d entity at the exact screen pixel position x,y of screen?

Really need this, cause im getting desesperate

Re: panel functions / entity functions [Re: MMike] #182896
02/09/08 16:01
02/09/08 16:01
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
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flits  Offline
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F

Joined: Jul 2007
Posts: 959
nl
you could use a button inside your button ore use event = yourunction;


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