hi there.
I need to create an entity on screen acording to X and y values on screen.
The problem is that if im using vec_for_screen i have to add a depth value.. But doing so, the new created entity will not be at an absolute screen position (x,y) but with a depth that will not match the real x, y, screen positions..
I could use panel to do a more precise thing.. but the problem is:
Can we assign a function to a panel?? ( cause im using entity because of that, and entity positioning is not accurate..)
Is there a way to position a 3d entity at the exact screen pixel position x,y of screen?
Really need this, cause im getting desesperate