Need some help making vital changes to the kh-movement script. I have already done most (its working) of the work converting it to Lite-C. I have also a small and simple level, plus player model for you to test against. Just to make clear. This does not mean a complete re-rewrite that will take you days or something, but only requires correct use of the commands.

Things that need fixing:
# camera,entity,level collision (Do I need OBB instead of AABB if <Pro?)
# use of c_trace
# use of c_move
# use of c_rotate
# prevent camera from penetrating level geometry/models

Of course nobody have to work for free, but this time I don't want to pay money directly. I like to do it this way: You may select one texture pack¹ or model pack² from Dexsoft. (For the same amount you may also choose any other dedicated GameStudio site selling models or textures such as gamebeep, loopix and blattsalat). And i'll purchase this as a gift for you. The finished scripts will be contributed to the community and changes made by you are credited to you. Sounds fair? Please send a PM for further details.

¹
Cartoon TEXTURE PACK
FANTASY TEXTURE PACK
INDUSTRIAL SCI-FI TEXTURE PACK
SCI-FI TEXTURE PACK

²
MEDIEVAL BLACKSMITH HOUSE MODEL PACK
Fantasy Indoor model pack
Cartoon shops model pack
Furniture model pack
House model pack
House 2 model pack
Misc model pack


smile