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Trade for skin Job #184750
02/20/08 06:35
02/20/08 06:35
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline OP

.
Nems  Offline OP

.

Joined: Mar 2003
Posts: 4,264
Wellington
Hi,
Need a skin artist for the following models as I am currently overworked and out of time to do a good job.
Can't pay but can trade for jobs in lieu like modeling characters (no anims), scenes, vehicles etc...

Can any one help me out here?


Firebug



Suit Character



NinjaRaptor, Back



NinjaRaptor, Front



Rattus, Front



Rattus, Side


Re: Trade for skin Job [Re: Nems] #184751
02/20/08 11:15
02/20/08 11:15
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Great models!
You are only asking for skinning, but I fear that they don't have a uv-map yet, too.
So, these are two jobs that have to be done, or did the modeler already layout the skin while building the model??

Re: Trade for skin Job [Re: Pappenheimer] #184752
02/20/08 11:28
02/20/08 11:28
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline OP

.
Nems  Offline OP

.

Joined: Mar 2003
Posts: 4,264
Wellington
Thanks Pappenheimer but I'm still UV mapping and thats a chore in MED, it was bad enough just modelling and then Ive still yet to look at animating them

So in between modelling characters (still heaps more to do yet and all in MED) and level building model maps at the moment, there just isn't enough time anymore!

Who's stealing all the time aroud the place?

Re: Trade for skin Job [Re: Nems] #184753
02/20/08 15:43
02/20/08 15:43
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
MED is , glad i made the move to blender

Re: Trade for skin Job [Re: lostclimate] #184754
02/21/08 19:17
02/21/08 19:17
Joined: Feb 2008
Posts: 337
V
Vadim647 Offline
Senior Member
Vadim647  Offline
Senior Member
V

Joined: Feb 2008
Posts: 337
I have an UV mapping tool and I can make a bone animation for models.
It's very hard to make good skinning for organic models in MED.


I switched to other account since marth 2010. Guess which.
Re: Trade for skin Job [Re: Nems] #184755
02/23/08 09:33
02/23/08 09:33
Joined: Aug 2002
Posts: 572
Toronto
MadMark Offline
User
MadMark  Offline
User

Joined: Aug 2002
Posts: 572
Toronto
Well, just for fun, I tried creating a quick skin for the simplest one, the bug. Use it, abuse it, or delete it.

Cheers!
Mark




People who live in glass houses shouldn't vacuum naked.
Re: Trade for skin Job [Re: MadMark] #184756
02/23/08 18:26
02/23/08 18:26
Joined: Feb 2008
Posts: 337
V
Vadim647 Offline
Senior Member
Vadim647  Offline
Senior Member
V

Joined: Feb 2008
Posts: 337
^^ better have an texture mapping before making something like that.
actualy that could be a good texture for cartoon-style game.
Adobe Photoshop used, if I'm right.


I switched to other account since marth 2010. Guess which.
Re: Trade for skin Job [Re: Vadim647] #184757
02/23/08 18:43
02/23/08 18:43
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline OP

.
Nems  Offline OP

.

Joined: Mar 2003
Posts: 4,264
Wellington
Thanks MadMark, good one mate - 5 stars for the help

Re: Trade for skin Job [Re: Nems] #184758
02/23/08 20:25
02/23/08 20:25
Joined: Aug 2002
Posts: 572
Toronto
MadMark Offline
User
MadMark  Offline
User

Joined: Aug 2002
Posts: 572
Toronto
No troubles, I like quick and simple. It leaves LOTS of room for improvement. Tough to do much more, at least for me, without a model to wrap it around. Well, back to my spacecrafts.

Cheers!

Mark

OOPS! Yeah, Photoshop. Got it as a gift around Christmas, so it's a learning experience...

Last edited by MadMark; 02/23/08 20:26.

People who live in glass houses shouldn't vacuum naked.

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