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Re: Wiimote Plugin Test
[Re: Secret_V]
#244582
01/05/09 15:26
01/05/09 15:26
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Joined: Sep 2003
Posts: 9,859
FBL
OP
Senior Expert
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OP
Senior Expert
Joined: Sep 2003
Posts: 9,859
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Download the latest A7 release from the announcements forum. A short sample and all function are documented here: http://www.conitec.net/beta/wiimote.htmfor obtaining the data from the buffer, take a look at ackwii.h - it also has short descriptions which is stored where.
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Re: Wiimote Plugin Test
[Re: FBL]
#257896
03/26/09 11:38
03/26/09 11:38
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Joined: Mar 2009
Posts: 2 Australia
LoganSteele
Guest
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Guest
Joined: Mar 2009
Posts: 2
Australia
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Well first off, very nice job! I've just been waiting for something like this - and needless to say, I'll probably explore some certain star wars applications Also, do you plan to continue developing this program for the new MotionPlus (when it is released)? I think that would solve most of the remaining movement detection limitations with this controller. If that were to be tackled, the ways in which this hardware could be used in PC applications is limitless (though, I'll blissfully limit myself to VR :P ) Thanks again, this is awesome
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ackwii with SP3?
[Re: FBL]
#286108
08/23/09 04:40
08/23/09 04:40
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Joined: Apr 2009
Posts: 27 Silicon Valley
Dillinger
Newbie
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Newbie
Joined: Apr 2009
Posts: 27
Silicon Valley
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Hi, I used the Wiimote pretty seemlessly on my Dell laptop, but the processor was cooking, so I wanted to try it out on my PC running XP. I've tried the Rocketfish Micro and the Abe Dongle from Lego. Nothing seems to work on this system. I know it's connecting. But for some reason, when I launch the app, it doesn't hand it over to the Wii. The Rocketfish insisted on a passcode and wouldn't accept an empty field. The Abe just keeps blinking indefinately. I've tried everything to get it to connect. The only thing that I can think of that is different on the PC is that it is running Service Pack 3. Has anybody gotten the Wiimote to communicate directly with ackwii running SP3? I'm thinking maybe they handle authentication differently in SP3 or something. I'm running out of ideas. I REALLY want to get this to work on my PC the same as it did on my laptop. I didn't want to have to use GlovePIE or BlueSoleil if I can find an alternative. Let me know if you have any suggetions.
Last edited by Dillinger; 08/23/09 04:40.
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Re: ackwii with SP3?
[Re: FBL]
#286152
08/23/09 14:18
08/23/09 14:18
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Joined: Aug 2009
Posts: 3 Germany - Stuttgart
Lunchbox
Guest
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Guest
Joined: Aug 2009
Posts: 3
Germany - Stuttgart
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Hi Firoball, erstmal danke für die Wiimote-Umsetzung Ich habe jetzt neu mit der GS-Entwicklung angefangen und bin irgendwie zu blöd deine Datein zu benutzen. Ich hab am Anfang vom Code das hier #include <ackwii.h>; und hab die ackwii.dll in den SED-Plugin-Ordner geschoben und bei Plugins im SED wird mir auch ackwii angezeigt, aber trotzdem sagt der Compiler unknown keyword WIIMOTE beim starten - was hab ich denn falsch gemacht bzw. vergessen? Grüße, Lunchbox
A man's gotta do what a man's gotta do!
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