Gamestudio Links
Zorro Links
Newest Posts
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (AndrewAMD, alibaba, Quad), 761 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Make cloth? #185703
02/25/08 19:14
02/25/08 19:14
Joined: Feb 2008
Posts: 23
Twink Offline OP
Newbie
Twink  Offline OP
Newbie

Joined: Feb 2008
Posts: 23
Hi i'm new here, and this is my first post. I have some questions about making clothing for characters (although I don't have 3d Game Studio A7 or any other version yet):

How could I approach making dynamic clothing for my characters, for maybe a cape or something? How can I make clothing for my characters (I mean, should I use a 3d modeler like Truespace, or Maya, or can it be done in 3d Game Studio A7)?

Anyone know of any 'noobie' clothing tutorials (using 3dGS A7, Maya Unlimited 8.0, or Truespace 7.5?

Re: Make cloth? [Re: Twink] #185704
02/26/08 20:54
02/26/08 20:54
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
clothing can be made with MED, a program that comes with 3dgs. You would have to shape it to fit your character, and then using script, make it move with the player.

You should try learning something easier, considering you dont have 3dgs yet, this is going to be a very tough goal to reach.


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Make cloth? [Re: DLively] #185705
02/26/08 21:18
02/26/08 21:18
Joined: Feb 2006
Posts: 76
Mi
H
Havoc22 Offline
Junior Member
Havoc22  Offline
Junior Member
H

Joined: Feb 2006
Posts: 76
Mi
This is something I've been pretty interested in as well. Something similar to nocturne where the vertices of the end of a coat seem to form to the shape of the player but are connected at a the midpoint of the player model. It would be cool to see something similar implemented in gamestudio since I've not seen it done yet.

Re: Make cloth? [Re: Havoc22] #185706
02/26/08 22:21
02/26/08 22:21
Joined: Feb 2008
Posts: 23
Twink Offline OP
Newbie
Twink  Offline OP
Newbie

Joined: Feb 2008
Posts: 23
I figured out how to make cloth in TrueSpace 7.5! Just follow this tutorial I made if you have TS7.5, and want to make clothes for your characters.

1.)Make a character with the body separate from the head.

2.) Right mouse click on the body mesh, select the faces of the torso and arms, using the 'select using rectangle' tool.

3.) Click the 'copy' tool, then click the 'separate' tool. Move the copy and the separate torso and arms to the position under the head if they were not there already.

4.) Scale the torso and arms (the shirt) to fit your model, just until it covers the torso and arms of your character.

5.) In the Material Editor, you can now texture the shirt, or UV map it.

You can use the same technique for pants.


Go 3d Game Studio... it's your birthday... we're gonna party like it's your upgrade!
Re: Make cloth? [Re: Twink] #185707
02/26/08 22:47
02/26/08 22:47
Joined: Sep 2005
Posts: 508
Texas
not_me Offline
User
not_me  Offline
User

Joined: Sep 2005
Posts: 508
Texas
you could texture the clothes onto the model.(bad way) or you could make a shell, in a sense, that fits to the players body. and just make the shell in the shape of a shirt or pants or armor. unless your talking about clothes that are wrinkled and move realisticly then your talking about softbodies and i dont think 3dgs can do that. i kno blender and 3ds max can.


-Initiate Games
-Level designer

http://www.sckratchmagazine.com
Re: Make cloth? [Re: not_me] #185708
02/26/08 23:27
02/26/08 23:27
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
In MED, just animate the clothing along with the character for flowing movement.
The same is done in any other modelling App.

If dynamic flow is needed then some members are really versed in that approach where vertices are moved by script to achieve the same effects.

This was demonstrated once with terrains but I dont recall which thread or how long ago that was or by whom

Re: Make cloth? [Re: Twink] #185709
02/27/08 05:48
02/27/08 05:48
Joined: Feb 2008
Posts: 21
J
jonkuhl Offline
Newbie
jonkuhl  Offline
Newbie
J

Joined: Feb 2008
Posts: 21
Ever play WoW?

Well, if you look real closely at the models, the hair, shoulder pads, gauntlets and boots are all separate models from the torso. Even the legs are separate so they can be removed if the character is wearing a robe or a kilt. However shirts and pants are simply texture swaps.

How it works is relatively simple. Lets take gloves for example. The way I would have made gloves is after I made my torso, I'd build the hands separately in the same file. I'd then position the hands on the wrists of the torso, do the animations and save the file. Then I delete the torso and I save the hands model. Then I open the original file, delete the hands and save the torso model.

Then in SED I simply apply a script to the hands that makes them follow the torso.

Code:
action guantlets
{
while(torso)
{
my.x = torso.x;
my.y = torso.y;
my.z = torso.z;
wait(1);
}
}


The reason this works is that the guantlets were made with the same origin as the torso.

This way gauntlets can be made.

Now following this method, a character with equipable gear, like in WoW can be designed.

Re: Make cloth? [Re: jonkuhl] #185710
02/28/08 22:49
02/28/08 22:49
Joined: Feb 2008
Posts: 22
R
RaceBert Offline
Newbie
RaceBert  Offline
Newbie
R

Joined: Feb 2008
Posts: 22
You can not make cloth like with Poser 7 or DAZ3D. You have to animate them with you Character animation


A8 PRO
Worst possible programmer (as bad as my english)

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1