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Re: can I import a terrain from Terragen to 3DGS [Re: Arcaine] #186608
03/05/08 12:05
03/05/08 12:05
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rstralberg Offline
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rstralberg  Offline
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Arcaine:

Yes in fact I can. I'm writing a tutorial on that on the Wiki
How to create terrains using L3DT.

It's not complete yet but i will try to finnish it this evening.
I'm at work right now.

In fact, L3DT terrains gives better results than the Terragen solution
as it will produce the shadow-map also.

So if you can be a little patient you will have it there later.
I can send a message here when it's complete

Kindly
~Roland


Roland Strålberg Gamestudio/A7 Commercial rstralberg@msn.com
Re: can I import a terrain from Terragen to 3DGS [Re: Arcaine] #186609
03/05/08 14:22
03/05/08 14:22
Joined: Mar 2008
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eminent Offline OP
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Dear rstralberg,
I have added the new line leading the script to look for mtlFX.c, which did locate in E:\GStudio7\code\ directory. However, the program could not find the file. It generated an error saying "include 'mtlFX.c' not found", either running through SED or WED. I have no idea of what is going on.
I appreciate that you could give me some helps. You are really kind.
Cheers.

Re: can I import a terrain from Terragen to 3DGS [Re: eminent] #186610
03/05/08 14:32
03/05/08 14:32
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rstralberg Offline
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Dont give up... We are soon at our goal :

I dont know where your mtlFX.c is. The location seems to differ
between GameStudio dowloads. However.

Search you GameStudio directory and its subdirectories for mtlFX.c.
Once you found it you may do one of two things.

Either copy the mtlFx.c file to your project directory OR
set the PATH in terrain.c to point out the directory where you found the mtlFX.c

Kindly
~Roland


Roland Strålberg Gamestudio/A7 Commercial rstralberg@msn.com
Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186611
03/05/08 20:44
03/05/08 20:44
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jigalypuff Offline
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when shall you finish the tutorial on the wiki for ld3t? so far i have found it brilliant.


Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: can I import a terrain from Terragen to 3DGS [Re: jigalypuff] #186612
03/05/08 22:13
03/05/08 22:13
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rstralberg Offline
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For you who are interested in the L3DT tutorial I am happy
to tell the the tutorial on wiki is done now.

How to create terrains using L3DT

Hope you will find it helpful

Kindly
~Roland

Last edited by rstralberg; 03/05/08 22:19.

Roland Strålberg Gamestudio/A7 Commercial rstralberg@msn.com
Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186613
03/23/08 23:18
03/23/08 23:18
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Julientdc Offline
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Do you have an other solution just with MED? (Without using WED or lite-C)

Like create a textured map .HMP with one of these tow softwares and MED.

Thank you,
Julien

Last edited by Julientdc; 03/23/08 23:18.
Re: can I import a terrain from Terragen to 3DGS [Re: Julientdc] #186614
03/23/08 23:24
03/23/08 23:24
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rstralberg Offline
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Do you mean a terrain not using the fx_terraintex3 shader.
One that just use a terrain image as terrrain texture.

I don't quite understand what you are after ..

Cheers
Roland

Last edited by rstralberg; 03/23/08 23:24.

Roland Strålberg Gamestudio/A7 Commercial rstralberg@msn.com
Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186615
03/24/08 00:05
03/24/08 00:05
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Julientdc Offline
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yes I mean that I can do level_load("myterrain.HMP"); and that work with the good textures.

If It's possible to apply direcly the textures in the med editor. (Yes not using the fx_terraintex3 shader)

Re: can I import a terrain from Terragen to 3DGS [Re: Julientdc] #186616
03/24/08 00:34
03/24/08 00:34
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rstralberg Offline
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Without the shader you may not use tiled textures (at least using
the fx_terraintex3). In that case you should skip the
"Create a RGB map to be used an texture map in MED" chapter
and continue with the chapter "Render the RGB-map".
You will then get a terrain texture map instead of a RGB map.

(To get different areas with grass, rocks etc, follow the instructions
in "Create a RGB map to be used an texture map in MED" but instead
of using black, red and green, use either different shades of green/brown/gray
or textures. You may here any numbers of sublayers.

You now have a RGB.bmp with a terrain texture instead of a RGB map.

Then in MED set this file a Skin0 and your done.

Cheers
Roland

Edit: Here is an example of the MED output for a terrain made in this way


Last edited by rstralberg; 03/24/08 00:41.
Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186617
03/24/08 01:03
03/24/08 01:03
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Julientdc Offline
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http://img505.imageshack.us/my.php?image=testtt2.jpg

I think I have not really understand because I have not the same result...

oH and we can use the sky? like save it in a bmp? (In terragen)

Last edited by Julientdc; 03/24/08 01:10.
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