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Network traffic #187953
03/11/08 14:59
03/11/08 14:59
Joined: Mar 2002
Posts: 1,774
Magdeburg
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FlorianP Offline OP
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FlorianP  Offline OP
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Joined: Mar 2002
Posts: 1,774
Magdeburg
hi,

is there a possibility to prevent the Engine from sending any Data in an Client/Server Application excepting the send-functions, hartbeats and connect/disconnect packages?
I already tried to set dplay_entrate to -1 and started all entities in local mode but about 50 bytes are still send per second...at least the statistics-panel says it.

greets


I <3 LINQ
Re: Network traffic [Re: FlorianP] #187954
03/11/08 21:05
03/11/08 21:05
Joined: Mar 2003
Posts: 5,377
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fastlane69 Offline
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fastlane69  Offline
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Joined: Mar 2003
Posts: 5,377
USofA
Look up and use the entity.nosend commands.

Re: Network traffic [Re: fastlane69] #187955
03/12/08 05:52
03/12/08 05:52
Joined: Mar 2002
Posts: 1,774
Magdeburg
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FlorianP Offline OP
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FlorianP  Offline OP
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Magdeburg
Thats not what i want(and i already tried it) - i got only local entities and i think there are other information sent and i dont need them to be sent.


I <3 LINQ
Re: Network traffic [Re: FlorianP] #187956
03/12/08 10:36
03/12/08 10:36
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

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jcl  Offline

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Posts: 27,986
Frankfurt
Server and client send keepalive messages. They are required, otherwise the client would be disconnected.

The network protocol in described in the manual.

Re: Network traffic [Re: jcl] #187957
03/12/08 14:35
03/12/08 14:35
Joined: Mar 2002
Posts: 1,774
Magdeburg
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FlorianP Offline OP
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FlorianP  Offline OP
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Magdeburg
Well there are about 500 bytes per second sent even if I set dplay-pingrate to e.g. 32 - thats a bit much for a heartbeat-signal I think...So either my sniffingtool is wrong or Acknex sends other data.
I read the manual many but the only thing i want to know - are there any data send except the heartbeat and entity-updates?


I <3 LINQ
Re: Network traffic [Re: FlorianP] #187958
03/12/08 22:20
03/12/08 22:20
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Posts: 5,377
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fastlane69 Offline
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fastlane69  Offline
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I have NEVER trusted the on screen network display for accuracy. Pick up "Ethereal", a packet sniffer, and do you own external investigations.

In answer to your question, those are the only two elements that get sent automatically: entity updates and hearthbeats. Functionally they are the same, being sent at the same time, but as JCL states, you can shut everything down except the heartbeat for lacking that is a signal to the server and client that they have been disconnected.

However you are right: at entrate 32, it should theoretically be sending an update every two seconds and then not of 500. Like I said, try an external measure.


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