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glass #188137
03/12/08 18:50
03/12/08 18:50
Joined: Aug 2007
Posts: 157
England
DeD Offline OP
Member
DeD  Offline OP
Member

Joined: Aug 2007
Posts: 157
England
can anyone tell me how to make glass windows for my models.


D.E.D

I use lite c
Re: glass [Re: DeD] #188138
03/12/08 19:52
03/12/08 19:52
Joined: Aug 2004
Posts: 2,215
I
ISG Offline

Expert
ISG  Offline

Expert
I

Joined: Aug 2004
Posts: 2,215
You can make windows with a Shader file, which you can probably find somewhere around here. But if your wanting something simple, just look through a few things in the manual. Transparency for example, setting a window model as transparent to a certain number will give you a decent basic outcome.

I don't know if your using Lite-C or C-Script so I can't really give you a snippet.


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Re: glass [Re: ISG] #188139
03/12/08 20:56
03/12/08 20:56
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
with A6 i just used a separate map entity with a breakable glass script, and a glass texture, and used the transparent flag. it acted like a window for my needs. good luck.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: glass [Re: Blink] #188140
03/12/08 21:04
03/12/08 21:04
Joined: Aug 2007
Posts: 157
England
DeD Offline OP
Member
DeD  Offline OP
Member

Joined: Aug 2007
Posts: 157
England
im usin c script.
the a5 template.


D.E.D

I use lite c
Re: glass [Re: DeD] #188141
03/12/08 21:05
03/12/08 21:05
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
my method should work.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: glass [Re: Blink] #188142
03/12/08 22:25
03/12/08 22:25
Joined: Dec 2007
Posts: 16
Germany
T
Timberwolf Offline
Newbie
Timberwolf  Offline
Newbie
T

Joined: Dec 2007
Posts: 16
Germany
Hi Blink,

where can i find the breakable glass script?
It is not in the A7 Templates?

Thx for answer.

Re: glass [Re: Timberwolf] #188143
03/12/08 22:34
03/12/08 22:34
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
Serious User
DJBMASTER  Offline
Serious User

Joined: Nov 2007
Posts: 1,143
United Kingdom
What does the breakable glass script actually do? Is it a way to "explode" a mesh or something because i havent seen any script or functions that can do that realistically.

Another way would be to use a PArray or bomb from 3DS MAX and import the glass smash as an animation. When it is hit by c_trace or something the animation plays and the glass is smashed realistically.

If no1 knows how to export Parray or bomb into MED, then i have a video tutorial coming up...soon...lol...


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