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How to interface my game with out input device? #188736
03/16/08 07:41
03/16/08 07:41
Joined: Mar 2008
Posts: 1
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invisiblesimon Offline OP
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invisiblesimon  Offline OP
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Joined: Mar 2008
Posts: 1
Hi all. I am new to 3DGS.
I wanted to create a game with other input devices like a brain-computer interface system. The problem is i don't know how to transform the output command from those devices into 3DGS. Can someone please give me some suggestions?

Re: How to interface my game with out input device [Re: invisiblesimon] #188737
03/20/08 06:09
03/20/08 06:09
Joined: Jun 2003
Posts: 261
Broken Arrow ,OK
BERG Offline
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BERG  Offline
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Joined: Jun 2003
Posts: 261
Broken Arrow ,OK
brain-computer interface system? how does it work? if anything, see if you can write a code for the device thatsets its functions to key strokes. like key_1==input_1. and input_1 is the input from your device. i beleive you would have to do the mapping i another script other than 3dg2, sounds more hardware than software

Re: How to interface my game with out input device [Re: BERG] #188738
03/20/08 09:01
03/20/08 09:01
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
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JetpackMonkey  Offline
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Joined: Nov 2003
Posts: 1,659
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I think you should find the interface device you want to use first, then read about its SDK and development tools and standards, then program or hire a programmer to create the bridge between the two in a DLL or possibly Lite-C. So, as an external library or plugin. Possibly there are brain interface devices which can output regular joystick signals, if you could find such a product then there are no special programming considerations.


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