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Inago Rage (Q1, 2004) Also looking for playtesters #191294
11/10/03 05:56
11/10/03 05:56
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline OP
User
Inago Rage (Q1, 2004) Also looking for playtesters



Inago Rage by Dejobaan Games (www.dejobaan.com) is currently in beta-test. Above are some of the images from our in-production press package.

Left column, top-to-bottom:

1. Mock-city, near ground level
2. "Swarm test" for sheer number of enemies
3. A "Parade Dragon" winding between towers
4. Player floating above the mock-city

Right column, top-to-bottom:

1. Seekers and Parade Dragons in an arena
2. In-game editor editing the same arena
3. Particle effects test
4. Constructing a simple arena from scratch

Inago Rage is planned for release in Q1, 2004. We are currently looking for playtesters. If you are interested, feel free to drop us an e-mail at support@dejobaan.com.

Dejobaan Games - Bringing you quality video games for over 75 years.
43 Comments
Re: Inago Rage (Q1, 2004) Also looking for playtesters [Re: Ichiro] #191304
11/18/03 13:09
11/18/03 13:09

A
Anonymous
Unregistered
Anonymous
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A



Wow! That looks cool.

It looks like my laptop won't reach the minimum system requirement...

2GHz P4
256MB RAM
40GB HD (although it does for the hard drive)
16MB ATI Radeon Mobility M6-P
Windows XP Home

Re: Inago Rage (Q1, 2004) Also looking for playtesters #191305
11/18/03 23:48
11/18/03 23:48
Joined: Sep 2002
Posts: 785
Gütersloh
logaan Offline
Developer
logaan  Offline
Developer

Joined: Sep 2002
Posts: 785
Gütersloh
very nice!


"Ganz egal wie gut du etwas kannst, es gibt immer ungefähr 10 000 Menschen die es besser können als du." Homer Simpson [ www.lunatic-software.de ]
Re: Inago Rage (Q1, 2004) Also looking for playtesters [Re: Ichiro] #191306
11/23/03 14:17
11/23/03 14:17
Joined: Sep 2003
Posts: 135
Dix Offline
Member
Dix  Offline
Member

Joined: Sep 2003
Posts: 135
Looking good! also thanks for the fog plane link.

You're looking for playtesters? I volunteer!

- Dix

Re: Inago Rage (Q1, 2004) Also looking for playtesters [Re: Ichiro] #191307
11/25/03 22:26
11/25/03 22:26
Joined: Oct 2003
Posts: 12
R
reparticles2 Offline
Newbie
reparticles2  Offline
Newbie
R

Joined: Oct 2003
Posts: 12
The game looks good! Where do you get the textures they look like kind alot like an Xbox Game. Good Job!

Re: Inago Rage (Q1, 2004) Also looking for playtesters [Re: reparticles2] #191308
11/27/03 05:57
11/27/03 05:57
Joined: Aug 2002
Posts: 2,692
California, USA
bupaje Offline
Expert
bupaje  Offline
Expert

Joined: Aug 2002
Posts: 2,692
California, USA
I tend to favor medieval style environments in my games but have to give you a big thumbs up on your creative use of colors -very vibrant and energetic. Looks great.


Find me at: |Stormvisions| Twitter|
Re: Inago Rage (Q1, 2004) Also looking for playtesters [Re: bupaje] #191309
01/29/04 19:09
01/29/04 19:09
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
WOOW
when will it be out?
or is there only a beta demo?
Well in any case i'll volunteer as a beta tester


regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Inago Rage (Q1, 2004) Also looking for playtesters [Re: Helghast] #191310
01/29/04 22:45
01/29/04 22:45
Joined: Apr 2002
Posts: 1,867
N
Neuro Offline
Serious User
Neuro  Offline
Serious User
N

Joined: Apr 2002
Posts: 1,867
I is beta tester...and Demo is nice .


The Wii Effect - a look at Nintendo's epidemic
Re: Inago Rage (Q1, 2004) Also looking for playtesters [Re: Neuro] #191311
01/30/04 01:46
01/30/04 01:46
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline OP
User
Ichiro  Offline OP
User

Joined: Aug 2002
Posts: 681
Massachusetts, USA
Thanks, Neuro.

We'll be releasing a new batch of betas soon, (and are thinking about an upcoming open beta for the demo levels). We are currently working on the storyline; to wit, we've been experimenting with comic-book-style artwork and photographed "actors" with Truespace-rendered backgrounds:



Again, that's just a prototype for the intra-level story; hopefully, the end-result will appear to be more refined.


Dejobaan Games - Bringing you quality video games for over 75 years.
Re: Inago Rage (Q1, 2004) Also looking for playtesters [Re: Ichiro] #191312
01/30/04 06:53
01/30/04 06:53
Joined: Aug 2001
Posts: 74
Louisiana, USA
kelly_b_c Offline
Junior Member
kelly_b_c  Offline
Junior Member

Joined: Aug 2001
Posts: 74
Louisiana, USA
Wow, looks great so far!

Re: Inago Rage (Q1, 2004) Also looking for playtesters [Re: kelly_b_c] #191313
01/30/04 09:30
01/30/04 09:30
Joined: Aug 2003
Posts: 575
Venezuela
Firestorm Offline
Developer
Firestorm  Offline
Developer

Joined: Aug 2003
Posts: 575
Venezuela
The game looks great, but for all that you hold dear, don't go with photographed actors for the cutscenes... Brings back nightmares from the early days of FMV, when every developer out there felt the need to use live actors, usually with production values lower than your average porno movie.

Go with comic-book style art, it'll be much cooler, and if you have a good artist, it'll be far more dynamic than mere posed photographs. I'm doing the same in my project, though I've taken a "western manga" approach to the visuals (think Joe Madureira).

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