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Ballad of Angels - Release Version Screenshots
#192178
05/30/04 02:05
05/30/04 02:05
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Anonymous
OP
Unregistered
Ballad of Angels - Release Version Screenshots
Ballad of Angels, a 3D RPG in comercial Quality, but for free, is now in final building stage.
The Demo, coming june 22nd, will feature a unique Game in a professional quality.
I am releasing three collages á 4 screenshots now, and hope you will be pleased.
Updates as well as Links to any Videos or Demos will from now on be posted here.
Thank you.
Please keep to the Forum rulez.
There is also a Teaser Video:
Ballad of Angels Teaser 1
Last edited by ThomasKoessler; 05/30/04 19:09.
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Re: Ballad of Angels - Release Version Screenshots
[Re: master lucas]
#192188
06/01/04 03:10
06/01/04 03:10
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Anonymous
OP
Unregistered
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Anonymous
OP
Unregistered
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you really live in sibiu? thats cool. then you probalby would notice any geographics mistakes we made, and how long it really would take to travel from one city to another. i really was carefully with geographics and names, so maybe i made one or two mistakes...
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Re: Ballad of Angels - Release Version Screenshots
#192189
06/01/04 04:58
06/01/04 04:58
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Joined: May 2003
Posts: 44 Romania
master lucas
Newbie
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Newbie
Joined: May 2003
Posts: 44
Romania
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Waiting for a demo to tell you that.
Anyway, good luck and it looks great.
Pixelrage Member Team
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Re: Ballad of Angels - Release Version Screenshots
#192190
06/01/04 19:15
06/01/04 19:15
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Joined: Oct 2001
Posts: 1,407 Helsinki, Finland
Phantom88
Expert
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Expert
Joined: Oct 2001
Posts: 1,407
Helsinki, Finland
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In the shot titled Sibiu verossa there's some problem with the shadows, at the point where the 2 lit "bars" intersect.
~Phantom88~
Programmer, Gamer
ICQ #: 157485106 | Xfire: Phantom1988 | MSN: lauri_andler@hotmail.com | AIM: FinPhantom | YAHOO: FinPhantom
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Re: Ballad of Angels - Release Version Screenshots
[Re: Phantom88]
#192191
06/01/04 23:29
06/01/04 23:29
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Anonymous
OP
Unregistered
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Anonymous
OP
Unregistered
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yeah thank you for hinting that one. we bugged conitec often to correct that shadow error stuff, we have this quite often in outdoor levels created with blocks. dont know why, dont know what to do against it, but conitec promised to correct it. they unfortunatly enver did. so we are trying to hide those shadow errors with objects, sprites and stuff, but we cannot promise oyu that we found them all...
thanks for hinting that one out phantom...
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Re: Ballad of Angels - Release Version Screenshots
[Re: rosco]
#192195
06/25/04 13:07
06/25/04 13:07
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Ballad of Angels is looking great! Keep up the good work.
Loco
Professional A8.30 Spoils of War - East Coast Games
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Re: Ballad of Angels - Release Version Screenshots
[Re: Locoweed]
#192196
06/25/04 17:21
06/25/04 17:21
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Anonymous
OP
Unregistered
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Anonymous
OP
Unregistered
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thx you two. just be patient, we have some things going on here, and we will upload it as promised, asap. also, this will be the last update for a while, since we will go on to further projects. we will continue working on it in our free time tough...
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Re: Ballad of Angels - Release Version Screenshots
#192197
06/25/04 23:45
06/25/04 23:45
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Joined: Mar 2001
Posts: 3,298 Beverly, Massachusetts
Rhuarc
Expert
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Expert
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
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I can host it without a problem, contact me at webmaster@shadowforgegames.net
I've got unlimited space/bandwidth and can provide you with a FTP account to upload through.
-Rhuarc
EDIT: I see you're using my weather system too (by the wind direction compass in a few shots), hehehe!
Last edited by [Rhuarc]; 06/25/04 23:47.
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