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Wasteland, The Clan Wars #192228
06/02/04 08:57
06/02/04 08:57
Joined: Jan 2003
Posts: 4,305
Damocles Offline OP
Expert
Wasteland, The Clan Wars

Wasteland The Clan Wars

Wasteland is a Real-time Strategy Game in work that is set in a vast, desolate, deserted world with little hope for human kind.

You live in a generation that descended from survivors of an apocalyptic event that should never have happened in the 1960s.
There is little hope for human kind, but the people of this world have adapted to the harsh and challenging environment of the wastelands. They try to cope with the treats of this post-apocalyptic world.


The Clan wars:

The people build a simple but persistent society. The hubs, big cities in the wastelands, are the basis for a more or less civilized society. They grant security, being even more valuable than water, in this harsh world.

An unwritten peace agreement stabilized the situation between the Bandid Clans that terrorize the Wasteland and the big Hubs and their trading routes. But something must have an incentive to break this treaty.

The Episode begins with Tom Clancy, investigating an attack on one of the trading bases of Junction City, the night before...


Specs:

-isometric 3D Strategy Game
-easy click and drag unit management
-many different units, buildings and updates
-athmospheric unit sounds

panned features:

-3 Fractions (Wasteland Clans, The Enclave ,Taslian Bounty Hunters)
-More units: (of the Wasteland Dwellers)
Shadow (sneaking ability, placing traps and explosives)
Glider (simple Airbrn unit, intelligence and phosphor bomb attacks)
Sniper (strong distance attack unit)
Reaper (upgraded Raider, with chainsaw attack)
Riddler (heavy assault Buggy)
Angel of the Planes (female combat unit, enchantment, heals units)
Grenadier (grenade attack, gas attack)
Catapult (Huge Artillery unit)
.... and more

-epic story of the Clan Wars and the first contact





Current Demo
Wasteland, the Clan Wars Alpha Demo v04 14,2MB

Visit the Wasteland Hompage for more Infos and Shots

This Game is brought to you by Damocles
26 Comments
Re: Wasteland, The Clan Wars [Re: Damocles] #192229
06/02/04 11:44
06/02/04 11:44
Joined: Sep 2003
Posts: 721
Chandler, Arizona
C
Crossy Offline
Developer
Crossy  Offline
Developer
C

Joined: Sep 2003
Posts: 721
Chandler, Arizona
Awesome im downloading it right now. Your wasteland games look awesome


ČЯΘŞşŶ BlueTide MultiMedia under construction Come stop by and say hi to all of your 3DGS friends irc://irc.webchat.org/3DGS
Re: Wasteland, The Clan Wars [Re: Crossy] #192230
06/02/04 12:27
06/02/04 12:27
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
Senior Expert
fastlane69  Offline
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
YYEEEEHAWWWWW!

Looks Yummy!!


(PS: If there is one man that could survive Nuclear Apocolypse....it's "Tom Clancy". ROFL!!!!)


EDIT: EXCELLENT! Great Job....the sounds and interface...all very streamlined, very nice.


Re: Wasteland, The Clan Wars [Re: fastlane69] #192231
06/02/04 12:31
06/02/04 12:31
Joined: Sep 2003
Posts: 721
Chandler, Arizona
C
Crossy Offline
Developer
Crossy  Offline
Developer
C

Joined: Sep 2003
Posts: 721
Chandler, Arizona
Hey this is awesome looking! I didnt know anything like this could be made with 3dgs! Great job I especially like the buildings being built


ČЯΘŞşŶ BlueTide MultiMedia under construction Come stop by and say hi to all of your 3DGS friends irc://irc.webchat.org/3DGS
Re: Wasteland, The Clan Wars [Re: Crossy] #192232
06/02/04 15:57
06/02/04 15:57
Joined: Sep 2003
Posts: 546
Somewhere in this world
Commander_Josh Offline
Developer
Commander_Josh  Offline
Developer

Joined: Sep 2003
Posts: 546
Somewhere in this world
Awesome stuff I must say, it's really cool. I've already commented on this in a different thread, seems like you guys keep on posting the same stuff over and over again....

Re: Wasteland, The Clan Wars [Re: Commander_Josh] #192233
06/02/04 17:31
06/02/04 17:31
Joined: Jul 2003
Posts: 1,300
Albury, Australia
James_Burke Offline
Serious User
James_Burke  Offline
Serious User

Joined: Jul 2003
Posts: 1,300
Albury, Australia
Great job! I'm a big fan of Tom Clancy

Re: Wasteland, The Clan Wars [Re: James_Burke] #192234
06/02/04 20:59
06/02/04 20:59
Joined: Jan 2003
Posts: 4,305
Damocles Offline OP
Expert
Damocles  Offline OP
Expert

Joined: Jan 2003
Posts: 4,305
Thanks for the comments,
more units and maps will come later

Re: Wasteland, The Clan Wars [Re: Damocles] #192235
06/02/04 21:38
06/02/04 21:38
Joined: Jan 2004
Posts: 1,398
North from here...
BlindLeader Offline
Senior Developer
BlindLeader  Offline
Senior Developer

Joined: Jan 2004
Posts: 1,398
North from here...
I think the (human) models are way too lowpoly.
Good animated but too less polygons.


"klar wird es unter dem einem oder anderem problem zu zusammenbrüchen kommen, aber solange die sonne keine 2 schaufeln rosinen bekommt, kann man alle lösen, augen zu machen, oder sich warmzittern"
Re: Wasteland, The Clan Wars [Re: BlindLeader] #192236
06/02/04 21:50
06/02/04 21:50
Joined: Jan 2003
Posts: 4,305
Damocles Offline OP
Expert
Damocles  Offline OP
Expert

Joined: Jan 2003
Posts: 4,305
Well, normally you see the models from a far Distance anyway. I had to rush the textures a bit (for the contest), the models will look much better with some enhanced skintextures.

I have spend much more energy on the buildings yet.

Re: Wasteland, The Clan Wars [Re: Damocles] #192237
06/02/04 21:56
06/02/04 21:56
Joined: Oct 2001
Posts: 1,407
Helsinki, Finland
Phantom88 Offline
Expert
Phantom88  Offline
Expert

Joined: Oct 2001
Posts: 1,407
Helsinki, Finland
Quote:

Well, normally you see the models from a far Distance anyway
[snip]



Hmm... If you have a zoom feature you might expect that the user doesn't allways see them from far away? And even then (when far away)they are too low-poly.

Apart from that a good game, a few things though:
- Please add unit-creation queing(Like in all RTS games)
- Add bars to indicate how much is researched, spawned built, whatever
- Add tooltips that appear when you leave your mouse over the building/unit buttons, so that you know what youre building, and how much it costs.
- Make the game freeze when you loose, i both won and lost because Tom Clancy died in my attack but 1 sec thereafter i had destroyed their base so i first lost then won(and exited as winner).

Hmm... That's all i can think of currently.

~Phantom88~


Programmer, Gamer ICQ #: 157485106 | Xfire: Phantom1988 | MSN: lauri_andler@hotmail.com | AIM: FinPhantom | YAHOO: FinPhantom
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