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Wasteland, The Clan Wars #192228
06/02/04 08:57
06/02/04 08:57
Joined: Jan 2003
Posts: 4,305
Damocles Offline OP
Expert
Wasteland, The Clan Wars

Wasteland The Clan Wars

Wasteland is a Real-time Strategy Game in work that is set in a vast, desolate, deserted world with little hope for human kind.

You live in a generation that descended from survivors of an apocalyptic event that should never have happened in the 1960s.
There is little hope for human kind, but the people of this world have adapted to the harsh and challenging environment of the wastelands. They try to cope with the treats of this post-apocalyptic world.


The Clan wars:

The people build a simple but persistent society. The hubs, big cities in the wastelands, are the basis for a more or less civilized society. They grant security, being even more valuable than water, in this harsh world.

An unwritten peace agreement stabilized the situation between the Bandid Clans that terrorize the Wasteland and the big Hubs and their trading routes. But something must have an incentive to break this treaty.

The Episode begins with Tom Clancy, investigating an attack on one of the trading bases of Junction City, the night before...


Specs:

-isometric 3D Strategy Game
-easy click and drag unit management
-many different units, buildings and updates
-athmospheric unit sounds

panned features:

-3 Fractions (Wasteland Clans, The Enclave ,Taslian Bounty Hunters)
-More units: (of the Wasteland Dwellers)
Shadow (sneaking ability, placing traps and explosives)
Glider (simple Airbrn unit, intelligence and phosphor bomb attacks)
Sniper (strong distance attack unit)
Reaper (upgraded Raider, with chainsaw attack)
Riddler (heavy assault Buggy)
Angel of the Planes (female combat unit, enchantment, heals units)
Grenadier (grenade attack, gas attack)
Catapult (Huge Artillery unit)
.... and more

-epic story of the Clan Wars and the first contact





Current Demo
Wasteland, the Clan Wars Alpha Demo v04 14,2MB

Visit the Wasteland Hompage for more Infos and Shots

This Game is brought to you by Damocles
26 Comments
Re: Wasteland, The Clan Wars [Re: Damocles] #192248
06/05/04 01:45
06/05/04 01:45
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Hey that's a nice rating 9.3 !!!! Well good luck with it!


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Wasteland, The Clan Wars [Re: PHeMoX] #192249
06/06/04 23:27
06/06/04 23:27
Joined: Jan 2004
Posts: 46
Germany; cologne;
S
SKeller Offline
Newbie
SKeller  Offline
Newbie
S

Joined: Jan 2004
Posts: 46
Germany; cologne;
Mmmhh..., sehr toll!!! :-D
Könnte man vielleicht ein Bildschirmscrollen per HochRunter-Tasten machen?
Die benutz man doch, denke ich, sehr oft bei strategiespielen

sonst... SUPER!!!

Re: Wasteland, The Clan Wars [Re: SKeller] #192250
06/07/04 07:09
06/07/04 07:09
Joined: Mar 2002
Posts: 669
Ritter Offline
Developer
Ritter  Offline
Developer

Joined: Mar 2002
Posts: 669
Als ich hier noch aktiv war hast du am RPG gearbeitet.. warum hast du das aufgegeben?


Endlich mal ein Forum mit German-Language-Support!
Re: Wasteland, The Clan Wars [Re: Ritter] #192251
06/07/04 07:29
06/07/04 07:29
Joined: Jan 2003
Posts: 4,305
Damocles Offline OP
Expert
Damocles  Offline OP
Expert

Joined: Jan 2003
Posts: 4,305
Mainly because I had my laptop beeing repaired, and all my
data was on this one, so for a while I did not know
if I can retrieve the Data, so I´ve startet
fuzzing araond with a 3dStrategy game, and
it made much more fun to design.
On the other hand, the levels did not resemble the quality I wanted,
and the Wed-rendered architecture was a bit to slow in a
complex level.

I might continue on it later, since the story is
set after the clan wars, and is more interresting.

Re: Wasteland, The Clan Wars [Re: Damocles] #192252
06/07/04 15:40
06/07/04 15:40
Joined: Mar 2003
Posts: 556
The Netherlands
scary_man Offline
Developer
scary_man  Offline
Developer

Joined: Mar 2003
Posts: 556
The Netherlands
your game is awesome but the models may indeed increase the amount of poly's
and look what i saw

Ain't that wicked?
i dunno how i did it but i was constucting that building and it got scaled

-Jeroen



Modeller =D
Re: Wasteland, The Clan Wars [Re: scary_man] #192253
06/07/04 15:58
06/07/04 15:58
Joined: Jan 2003
Posts: 4,305
Damocles Offline OP
Expert
Damocles  Offline OP
Expert

Joined: Jan 2003
Posts: 4,305
Thanks fort the info, this is a pointer error.
The models were build much bigger, nnd then are scaled down.
FOr some reason the building was not scaled by its
scale down function, I have to check wether this is a
sequence problem, or the handle to this building overlaps
with something else....

Re: Wasteland, The Clan Wars [Re: PHeMoX] #192254
06/07/04 22:48
06/07/04 22:48
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
ich hab die demo angespielt. OBERCOOL!

---

ive played the demo. OVERCOOL!

---
wenn das verkauft wird würdeich gut und gerne ~30 € hinlegen.


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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