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"Glider collect'n kill" GamesConvetion - Video #192536
08/14/04 03:17
08/14/04 03:17
Joined: Oct 2002
Posts: 806
Zapan@work Offline OP
User
"Glider collect'n kill" GamesConvetion - Video

hi,

now you can see the first offical video of "glider collect'n kill".
You can download the teaser here(~30mb): http://www.revogames.com/videos/glider_video_20040812.zip

Our website: http://www.REVOgames.com

We see us on the "games Convetion" in leipzig
92 Comments
Re: "Glider collect'n kill" GamesConvetion - Video [Re: Zapan@work] #192546
08/14/04 08:04
08/14/04 08:04
Joined: Jul 2004
Posts: 663
Wa, USA
BlueFire Offline
Developer
BlueFire  Offline
Developer

Joined: Jul 2004
Posts: 663
Wa, USA
I like it, don't change it. Give it a few minutes of thought from a game designer's point of view, it's a lot of hard work and takes a lot of time. So many of them will depressingly say "we hate fun"


May 1, 2005
Re: "Glider collect'n kill" GamesConvetion - Video [Re: BlueFire] #192547
08/14/04 08:11
08/14/04 08:11
Joined: Sep 2003
Posts: 186
BC
mccow28 Offline
Member
mccow28  Offline
Member

Joined: Sep 2003
Posts: 186
BC
So you would willingly beat up a clown?


I would help, but you know, I suck.
Re: "Glider collect'n kill" GamesConvetion - Video [Re: Zapan@work] #192548
08/14/04 08:11
08/14/04 08:11
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
When can we see a playable version then?

And how many players are allowed in one game?

Re: "Glider collect'n kill" GamesConvetion - Video [Re: mccow28] #192549
08/14/04 08:13
08/14/04 08:13
Joined: Jul 2004
Posts: 663
Wa, USA
BlueFire Offline
Developer
BlueFire  Offline
Developer

Joined: Jul 2004
Posts: 663
Wa, USA
After a long hard days work, yes...and face it, most clowns arn't fun.


May 1, 2005
Re: "Glider collect'n kill" GamesConvetion - Video [Re: BlueFire] #192550
08/14/04 08:14
08/14/04 08:14
Joined: Sep 2003
Posts: 186
BC
mccow28 Offline
Member
mccow28  Offline
Member

Joined: Sep 2003
Posts: 186
BC
I agree. Just a test.


I would help, but you know, I suck.
Re: "Glider collect'n kill" GamesConvetion - Video [Re: Damocles] #192551
08/14/04 08:21
08/14/04 08:21
Joined: Oct 2002
Posts: 806
Zapan@work Offline OP
User
Zapan@work  Offline OP
User

Joined: Oct 2002
Posts: 806
Demo:
You can see and even play the current alpha version of glider on the gc in the next week. After the gc. the publsiehr will deside _when_ you can play a demo version.

How many players:
Currently the game can run with a maximum of 8 players.

Re: "Glider collect'n kill" GamesConvetion - Video [Re: Zapan@work] #192552
08/14/04 08:23
08/14/04 08:23
Joined: Jul 2004
Posts: 663
Wa, USA
BlueFire Offline
Developer
BlueFire  Offline
Developer

Joined: Jul 2004
Posts: 663
Wa, USA
Thanks for the information, looking forward to what they decide on, hope it's soon.


May 1, 2005
Re: "Glider collect'n kill" GamesConvetion - Video [Re: BlueFire] #192553
08/14/04 08:25
08/14/04 08:25
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
I might show up at the GC too

Just have to see if I can find a free hotel room...
in Leiptsch

Re: "Glider collect'n kill" GamesConvetion - Video [Re: Damocles] #192554
08/14/04 17:34
08/14/04 17:34
Joined: Aug 2003
Posts: 52
Netherlands
VoodooFactory Offline
Junior Member
VoodooFactory  Offline
Junior Member

Joined: Aug 2003
Posts: 52
Netherlands
Very nice work guys, I have to say. The screenshot were 'ok', but seeing it in action, it looks totally awesome. You might want to edit your video a bit tighter though. The item listing is a bit boring. Also, what really bothered me was the animation of the little guy that ran over the terrain. I would cut it out of the video or improve the animation.

All in all, nice job!

Re: "Glider collect'n kill" GamesConvetion - Video [Re: VoodooFactory] #192555
08/14/04 18:10
08/14/04 18:10
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
Looks really cool, good work - Personally, I think the "color-explosion" is too big (you cant see the real explosion so good), but I guess thats my opinion only - And - but I am not sure on that one - it seems the shadows wouldn't become smaller on greater height of the ships...

(Shouldn't Glider get an USK12? How do you want to get that while people ran around in panic and you can kill them? )


Anyway, that are all just very small issues. It looks great, seems to be a lot fun.


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
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