Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, TedMar), 1,007 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Gallery
Next Gallery
Print Thread
Rating: 3
Page 2 of 3 1 2 3
Box Cover: Reverse The Abnormal II #194200
04/01/05 11:50
04/01/05 11:50
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Box Cover: Reverse The Abnormal II

Xing Interactive will be publishing Reverse The Abnormal II here is a link to see the box Artwork for Reverse The Abnormal II.
http://www.xinginteractive.nl/xinginteractive/packagedproducts/action.html

It is going to come out first in United Kingdom and in Benelux in May 2005 and then in Indonesia in June 2005 and will continue to be released in other countries.

Also I just wanted to let everyone know that I put two new levels in the game.
Last edited by Kenneth J. Williams; 04/01/05 11:54.
27 Comments
Re: Box Cover: Reverse The Abnormal II [Re: Drittz_Dourden] #194210
04/02/05 06:53
04/02/05 06:53
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
really great job kenneth!

Btw what exactly is the 'urban legend' on Xing interactive? They are kind of interested in my GTA 2 clone (though it's far far from finished yet) , and I thought, why not... Any other recommendations / warnings when it comes to publishers?

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Box Cover: Reverse The Abnormal II [Re: PHeMoX] #194211
04/02/05 08:27
04/02/05 08:27
Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
Yulor Offline
Senior Developer
Yulor  Offline
Senior Developer

Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
Yea, congrats, I have also heard the same thing about XING.

Dreams-in-motion has proven very reliable though. I'm sure they could help you out, if xing screws you. www.dreams-in-motion.com

Re: Box Cover: Reverse The Abnormal II [Re: Kenneth J. Williams] #194212
04/02/05 08:32
04/02/05 08:32
Joined: Mar 2002
Posts: 1,835
Minneapolis, Minnesota, USA
Nardulus Offline
Serious User
Nardulus  Offline
Serious User

Joined: Mar 2002
Posts: 1,835
Minneapolis, Minnesota, USA
Congrats Ken,

I hope things work out for you with XING.

It may be a good idea to have some one you trust look over any contracts you may be required to sign.....

I like the box cover...

Ken

Re: Box Cover: Reverse The Abnormal II [Re: Nardulus] #194213
04/02/05 09:03
04/02/05 09:03
Joined: Jan 2005
Posts: 229
Atlantis Offline
Member
Atlantis  Offline
Member

Joined: Jan 2005
Posts: 229
Awesome job, Kenneth!

Two years on your own to make a game and you proved it can be done! You're an inspiration to all of us. Wish you the best success in sales.

Atlantis

Re: Box Cover: Reverse The Abnormal II [Re: Atlantis] #194214
04/04/05 08:17
04/04/05 08:17
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
as i am currently dealing with Xing to about P-Slider i would like to know on what is this urban legend based ?
Is there any one out there that can tell the story from first person or is this legend bases on someone's game that sold badly. just curious.
They got quite a few titles on there name.


As for you Ken i knew you could do it
great work pal


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Box Cover: Reverse The Abnormal II [Re: Realspawn] #194215
04/04/05 13:45
04/04/05 13:45
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
Thanks everyone.

Re: Box Cover: Reverse The Abnormal II [Re: Kenneth J. Williams] #194216
04/06/05 21:57
04/06/05 21:57
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
all i found about xing in a negative way is a line of txt
in aum 15 (thx 3dgs sniper).

Quote:

Is Xing Interactive a publisher that you would recommend to the others?
Why?
A: To be completely honest, I'm not very happy with Xing at this time and I am currently looking into other publishers for upcoming titles.






as i know acidcrow back then personaly it was about bad selling of the game only. Now you can blame a publisher for that for sure but as the quote says he was not happy he is not saying Xing is bad


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Box Cover: Reverse The Abnormal II [Re: Kenneth J. Williams] #194217
04/06/05 22:12
04/06/05 22:12
Joined: Sep 2003
Posts: 4,959
US
G
Grimber Offline
Expert
Grimber  Offline
Expert
G

Joined: Sep 2003
Posts: 4,959
US
Glad to see your getting RtA2 published. I remember when you put up samples of RtA 1 to the public and the 'beating' they gave you, but glad you stuck with it and took it forward. Would like to see some sample demo or Screen shots of your new work as even in your first one, you had done some intresting artwork.

There's allot of people here ( including myself) that can't say they got anything published yet. So your a step ahead of many.

Last edited by Grimber; 04/06/05 22:14.
Re: Box Cover: Reverse The Abnormal II [Re: Grimber] #194218
04/06/05 23:30
04/06/05 23:30
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Quote:

There's allot of people here ( including myself) that can't say they got anything published yet. So your a step ahead of many.



Yeah, you can say that again!

@Realspawn: Anyways, Xing should be ok then? That's good news, since I don't live that far from them, so communication and the like should be going fine and stuff... Now just to get my game(s) finished....

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Box Cover: Reverse The Abnormal II [Re: Realspawn] #194219
04/07/05 00:47
04/07/05 00:47
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
Thanks Realspwan for clearing that up. I will put some photos back up of the game on www.789site.com it will take a few minutes I am felling a little bit out of it had the flu kind of stressed but I will just take it easy and post photos today.

Page 2 of 3 1 2 3

Moderated by  jcl, Realspawn, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1