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Army of Destruction: Battlepoint / Get Demo #194422
05/08/05 23:30
05/08/05 23:30
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Army of Destruction: Battlepoint / Get Demo

I just released a new game right now you can get it at www.turbosquid.com in 3 packs the first two packs have 4 levels each for $4.99 and the third pack contians 2 levels for $2.99

The game will be at my shop at www.cafepress.com/kjwtechno on CD very soon.

Here is a video preview link www.789site.com/other/Video2.wmv

Visit www.789site.com to look at the short story for the game. A demo is now online.

www.789site.com/other/AODB_30_day_Trial.zip

Here are the links to the game packs on turbosquid.

AODB_pack_1.zip $4.99 http://www.turbosquid.com/FullPreview/Index.cfm/ID/263045


AODB_pack_2.zip $4.99 http://www.turbosquid.com/FullPreview/Index.cfm/ID/263129


AODB_pack_3.zip $2.99 http://www.turbosquid.com/FullPreview/Index.cfm/ID/263132

This game is a spin off from my first two Reverse The Abnormal games it is kind of short with only 10 Levels although the graphics are much better.
Last edited by Kenneth J. Williams; 05/09/05 21:01.
23 Comments
Re: Army of Destruction: Battlepoint / Get Demo. [Re: Kenneth J. Williams] #194432
05/11/05 16:41
05/11/05 16:41
Joined: Mar 2005
Posts: 22
athur_dent Offline
Newbie
athur_dent  Offline
Newbie

Joined: Mar 2005
Posts: 22
Quote:

looks a bit to quickly built




you get me wrong.
i didn't refer to your actual development time... it doesnt matter how long you were working on it
what i meant is that the game looks loveless clicked togehter.
and im shocked you need 6 month for that...

a tip: take three month to improve your skills and then make another game. you will need less time and the result will be much better...

but this is getting off topic, forget it, im off

Re: Army of Destruction: Battlepoint / Get Demo. [Re: athur_dent] #194433
05/12/05 07:58
05/12/05 07:58
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
Expert
M

Joined: Oct 2003
Posts: 4,131
I have downloaded the demo but when i try to unzip it says there is some error, and it's not a valid archive..I downloaded it again just to be sure, same problem.

Re: Army of Destruction: Battlepoint / Get Demo. [Re: Matt_Aufderheide] #194434
05/12/05 09:56
05/12/05 09:56
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
I checked it out and you were right thanks. It still is not working all the way I am going to try something I will get back to you when everything is working.

Last edited by Kenneth J. Williams; 05/12/05 13:04.
Re: Army of Destruction: Battlepoint / Get Demo. [Re: Kenneth J. Williams] #194435
05/12/05 15:44
05/12/05 15:44
Joined: Aug 2002
Posts: 673
Las Cruces, NM
JimFox Offline
User
JimFox  Offline
User

Joined: Aug 2002
Posts: 673
Las Cruces, NM
I have not tried to play the game. But I must say that the screen shots look good to me. I hope that you can sell enough to give you a good return for all your work. Let us know how it goes.
Regards,


Jim
Re: Army of Destruction: Battlepoint / Get Demo. [Re: JimFox] #194436
05/12/05 16:12
05/12/05 16:12
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
Ok I got the demo back online here is the link.

www.789site.com/other/AODB.zip

I think it was just compressed wrong I did it a little different this time.

Hopefuly the game will be for sale at my cafepress.com shop on CD-Rom within the next few days.

I have the links on turbosquid.com back online here are the new links.

AODB_pack_1.zip

http://www.turbosquid.com/FullPreview/Index.cfm/ID/263045

AODB_pack_2.zip

http://www.turbosquid.com/FullPreview/Index.cfm/ID/263547

AODB_pack_3.zip

http://www.turbosquid.com/FullPreview/Index.cfm/ID/263555

Last edited by Kenneth J. Williams; 05/13/05 13:37.
Re: Army of Destruction: Battlepoint / Get Demo. [Re: Kenneth J. Williams] #194437
05/13/05 15:22
05/13/05 15:22
Joined: Jul 2003
Posts: 592
SLC, UT
prophet Offline
User
prophet  Offline
User

Joined: Jul 2003
Posts: 592
SLC, UT
It is cool that you are putting games together in a complete manner, but I am a little curious why you chose not to take some time after finishing Reverse the Abnormal and better eqipe your programming knowledge to make your next game better? I thought that would be the goal of ever programmer. Not dogging the game at all. I think all the flaws with the video have been mentioned.

You should really enact a demo process before releasing the game so you can fine tune the game for better results.


The attempt at a one man show. http://www.mutsoftware.com
Re: Army of Destruction: Battlepoint / Get Demo. [Re: prophet] #194438
05/13/05 21:16
05/13/05 21:16
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
It seems like some of you think I should develope my skills more before releasing my games but how do you do that if you don't release your games one after the other as your working on them just to see how they do.

I like this new game a lot that is why it is up. I wont change the way I do things just because someone has a gripe of the way I am doing them that kinda goes for everyone in that matter.

If I wanted to have my skills changed drasticly than I would go to collage to learn how to program. I am not making Xbox games here so I am not going to worry about doing that.

I am just going to do things the way I want if I am working on a game and I like it even just a little I am putting it up when I feel I'm done making it.

Look how Atari started they started with the 2600 and kept releasing them until they were what you see today on the market. Did they care that their Pac-man game did not look like the Arcade for the 2600 no they put out something that took that game standards down and everyone played it anyway because that is what Atari released for you to play at home. They weren't making Arcade games for you to play at home.

I am not making Xbox games for you to play on your computer. I am doing what I can at this time.

I am going to leave it like that I don't want to get of toppic any more than that for this post. Just try out my demo play the game if you like it buy it if you don't like it I don't really care, because I do.

Don't tell me how to make my games.

Re: Army of Destruction: Battlepoint / Get Demo. [Re: Kenneth J. Williams] #194439
05/13/05 21:20
05/13/05 21:20
Joined: Sep 2003
Posts: 3,236
San Diego, CA
M
Marco_Grubert Offline
Expert
Marco_Grubert  Offline
Expert
M

Joined: Sep 2003
Posts: 3,236
San Diego, CA
Quote:

I am just going to do things the way I want if I am working on a game and I like it even just a little I am putting it up when I feel I'm done making it.


That's perfectly acceptable, it's your game after all. But don't be surprised to find it moved to Showcase 1 in case the game's quality is too low.

Re: Army of Destruction: Battlepoint / Get Demo. [Re: Marco_Grubert] #194440
05/13/05 21:30
05/13/05 21:30
Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
K
Kenneth J. Williams Offline OP
Member
Kenneth J. Williams  Offline OP
Member
K

Joined: Jul 2003
Posts: 295
Spartanburg, S.C.
I don't think the quality is to low the game is fine but I don't really care which showcase it is on 1 or 2 that really does not matter to me. I think the game looks great and a lot of other people do as well.

Re: Army of Destruction: Battlepoint / Get Demo. [Re: Kenneth J. Williams] #194441
05/14/05 01:42
05/14/05 01:42
Joined: Aug 2003
Posts: 842
alabama
Drittz_Dourden Offline
User
Drittz_Dourden  Offline
User

Joined: Aug 2003
Posts: 842
alabama
Well i downloaded the demo, i really enjoyed that beautiful skycube you got in there, hope your sells go well

Daniel

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