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Access Phenomenon - Beta release #195368
09/19/05 14:35
09/19/05 14:35
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
Access Phenomenon - Beta release

Hey All

Here is an early beta demo of "Access Phenomenon: The Land of Lies"

Hosted by Rebel Planet:
http://rebelplanetcreations.com/workarea/Access1.exe

Many thanks to Andvari for the animations, Hanzo for the character models, Ambassador for the Music/GUI/character noises and the beginning narration, Light_mystic for sound effects, Dex for textures and various models and I think it was Loopix's models that I used for the weeds. Rest of the work was done by myself, all the programming/level design/game development. This demo contains puzzles about the NIV bible, and a copy may be required to solve the puzzles. The story is fictional, but the story refers to God at places, this material may be offensive to some, please keep in mind that it is all fictional.

Some of the sounds and music are .ogg files, if you don't have it already, you'll need to install the .ogg codec, you can find it at this link:

http://www.dbpoweramp.com/codec-central-ogg.htm

As this is a beta version, there's still lots to be changed. Please keep in mind the following:

-You can skip non cutscene dialog quickly by pressing Esc

-You'll get an error if you attempt to load one of the games that already appears in the load game screen, make sure that you only load a game that you have already saved yourself, even better, save over every slot as soon as you can to stop any errors happening when you load a game.

-Most of the bible clues are incomplete, if you get a clue saying "And God said let there be light, and there was light" the book is not Genesis, as Genesis actually doesn't have that as a clue. It simply means that I haven't had the time to find verses for that book, hit the ? box again to get the order that book is in the bible.

-Remember turn down water quality and vegetation density/visibility in options menu to increase performance. I haven't tested the demo on slower PCs. A bug that might occur on the slower systems, is that text moves really really slowly when it appears on screen, if you encounter this problem, let me know and I'll see if I can upload an update which will hopefully rectify this problem.

---------------------------------------------------------
Some screens from www.accessphenomenon.com










Last edited by AccessPhenomenon; 09/20/05 00:28.
98 Comments
Re: Access Phenomenon - Beta release [Re: A.Russell] #195398
09/22/05 07:17
09/22/05 07:17
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
Quote:

Found a new bug for you. When loading a saved level the engine crashed.



Yeah I get that bug as well, I'm not sure what is causing it. It might be worth starting a new game then saving over all 4 slots, then see if it works loading a game. It seems to have a problem while the old saved games are still there, once they are all gone it might fix it.

Re: Access Phenomenon - Beta release [Re: DavidLancaster] #195399
09/23/05 05:51
09/23/05 05:51
Joined: Jul 2004
Posts: 1,924
Finland
Ambassador Offline
Serious User
Ambassador  Offline
Serious User

Joined: Jul 2004
Posts: 1,924
Finland
SHIMUTAAAA!!!... You said nutting to me about posting the beta. XD I'll get ya for dis... I'll get ya all!... nah... probably not... I'm to lazy to... Weird that no one has mentioned the funny naration yet... lol got to record that part again ya know...

Re: Access Phenomenon - Beta release [Re: Ambassador] #195400
09/23/05 06:08
09/23/05 06:08
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
I knew you'd use your 1337 3DGS forum browsing powers to find this thread! So really I knew you'd know so I didn't let you know earlier. I guess it's evidence that your 1337 pronounciation of 'Island' is more superior that we first expected.

Re: Access Phenomenon - Beta release [Re: DavidLancaster] #195401
09/23/05 19:44
09/23/05 19:44
Joined: Jun 2005
Posts: 54
I
iWaNtToKnOw Offline
Junior Member
iWaNtToKnOw  Offline
Junior Member
I

Joined: Jun 2005
Posts: 54
Hey, very good game, the only problem is the save-load, when i die in the boss and i try to load it the game lags , but is still very impressive


Tell Me, iWaNtToKnOw!
Re: Access Phenomenon - Beta release [Re: iWaNtToKnOw] #195402
09/24/05 00:27
09/24/05 00:27
Joined: Sep 2004
Posts: 1,214
Austin, Texas
Josh_Arldt Offline
Senior Developer
Josh_Arldt  Offline
Senior Developer

Joined: Sep 2004
Posts: 1,214
Austin, Texas
Very nice work!
This game is pretty fun.
I like how it has a lot of the features that Zelda for the N64 had. Especially the picking up/ throwing or dropping objects.

I really like how the main character looks. Very nice job.

BTW it looks like you put my Wet Area Footprints code to use? It was a nice surprise to see that used in the game.

I would just replace the standard textures and the palm tree texture.

Fantastic work.

Re: Access Phenomenon - Beta release [Re: Josh_Arldt] #195403
09/24/05 01:29
09/24/05 01:29
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
Oh yeah! I remember your footprints now Josh! I did end up writing my own code, but used yours as reference, and I'm still using your footprint. Thank you! With the standard textures, I know what 3DGS people think about them, even me, people using them all the time they are very easy to get sick of. But some of them are really good textures, the majority of textures in the game arn't standard, and in the end I don't think it will matter. Except for the dodgy palm tree and forrest textures I made in MS paint :P I'll get those changed, and see if I can improve others.

Re: Access Phenomenon - Beta release [Re: Josh_Arldt] #195404
09/24/05 21:32
09/24/05 21:32
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
I have tried the demo , just one things to say : GREAT

The game have lot of colors , that makes it manga,toon or anime an it looks great like that.

just 3 points :
-you could have done some bigger levels ,
not with lot of things , but bigger to explore a little.
- i don't like the camera , caus it reacts to quickly as the player turns,
a camera that would rotate or move more slow with some aceleration
deceleration would be great like in mario 3D Game , or Zelda
caus the camera reacts too quickly, withut smoothnes like an FSP game
- your walls look too squarry like walls and not cliffs, perhsaps you coudl rework that a little.

appart from that , your game is really enjoyable , fun, i would want more ennemies in bigger areas ;
i have played another indie game : Fate and it looks more polished , i think you could rework the textures in some areas , and put some walls that would look better.

Your game really rocks.
Keep it up

Re: Access Phenomenon - Beta release [Re: TheExpert] #195405
09/24/05 22:12
09/24/05 22:12
Joined: Aug 2005
Posts: 574
I
Ithicus Offline
Developer
Ithicus  Offline
Developer
I

Joined: Aug 2005
Posts: 574
I agree with the above post. The levels were too small and cramped, and the camera was way too sensitive. But the theme of it is very nice, and I threw pumpkins at everybody. I like how there are plenty of different moves to make combat more interesting. Cool destructible environments also. I liked the bible quote puzzle too.

But one thing...I couldnt get all the way through it. For some reason I just lost interest. But that maybe due to the fact it was very, very, very late. So late I should say it was early.

Keep it up.

Onward and Upward
McLaren

Re: Access Phenomenon - Beta release [Re: Ithicus] #195406
09/24/05 22:44
09/24/05 22:44
Joined: Sep 2004
Posts: 1,214
Austin, Texas
Josh_Arldt Offline
Senior Developer
Josh_Arldt  Offline
Senior Developer

Joined: Sep 2004
Posts: 1,214
Austin, Texas
I really like the players movment btw.

Quote:

I liked the bible quote puzzle too.




How do I get to that??? I tryed climbing the fence/baracade and got stuck in between the boards.

Re: Access Phenomenon - Beta release [Re: Josh_Arldt] #195407
09/25/05 01:15
09/25/05 01:15
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
Quote:

I really like the players movment btw.

Quote:

I liked the bible quote puzzle too.




How do I get to that??? I tryed climbing the fence/baracade and got stuck in between the boards.



You gotta kill all the enemies in the farm area then talk to Pete. Then the barricade opens.

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