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Access Phenomenon - Beta release #195368
09/19/05 14:35
09/19/05 14:35
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
Access Phenomenon - Beta release

Hey All

Here is an early beta demo of "Access Phenomenon: The Land of Lies"

Hosted by Rebel Planet:
http://rebelplanetcreations.com/workarea/Access1.exe

Many thanks to Andvari for the animations, Hanzo for the character models, Ambassador for the Music/GUI/character noises and the beginning narration, Light_mystic for sound effects, Dex for textures and various models and I think it was Loopix's models that I used for the weeds. Rest of the work was done by myself, all the programming/level design/game development. This demo contains puzzles about the NIV bible, and a copy may be required to solve the puzzles. The story is fictional, but the story refers to God at places, this material may be offensive to some, please keep in mind that it is all fictional.

Some of the sounds and music are .ogg files, if you don't have it already, you'll need to install the .ogg codec, you can find it at this link:

http://www.dbpoweramp.com/codec-central-ogg.htm

As this is a beta version, there's still lots to be changed. Please keep in mind the following:

-You can skip non cutscene dialog quickly by pressing Esc

-You'll get an error if you attempt to load one of the games that already appears in the load game screen, make sure that you only load a game that you have already saved yourself, even better, save over every slot as soon as you can to stop any errors happening when you load a game.

-Most of the bible clues are incomplete, if you get a clue saying "And God said let there be light, and there was light" the book is not Genesis, as Genesis actually doesn't have that as a clue. It simply means that I haven't had the time to find verses for that book, hit the ? box again to get the order that book is in the bible.

-Remember turn down water quality and vegetation density/visibility in options menu to increase performance. I haven't tested the demo on slower PCs. A bug that might occur on the slower systems, is that text moves really really slowly when it appears on screen, if you encounter this problem, let me know and I'll see if I can upload an update which will hopefully rectify this problem.

---------------------------------------------------------
Some screens from www.accessphenomenon.com










Last edited by AccessPhenomenon; 09/20/05 00:28.
98 Comments
Re: Access Phenomenon - Beta release 2.0 [Re: BlueBeast] #195458
12/05/05 23:49
12/05/05 23:49
Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Ran Man Offline
Expert
Ran Man  Offline
Expert

Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Quote:

perhaps have a local chaplain or maybe a church where they can go for clues... such as a dialouge from an NPC or even reading an open page from a bible or something of that nature.

Just a thought...

Jason



Hey great idea! Or how about the go to a local church and God Himself gives them the clues!

You know like God speaking --> "THE ANSWER IS GENESIS !!!" Or something like that... At least that is what I would do with it. lol


Cougar Interactive

www.zoorace.com
Re: Access Phenomenon - Beta release 2.0 [Re: Ran Man] #195459
12/06/05 04:12
12/06/05 04:12
Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
BlueBeast Offline
Serious User
BlueBeast  Offline
Serious User

Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
lol well maybe not THAT extreme of an idea, though one could feel quite priveledged having a higher power give him the clues... but still, theres ways for players to find the answers i think

Jason


Gamestudio Pro 6.4
Pentium 4 3.0 GHz 800MHz BUS
AtiRadeon 9800 pro 256Mb 21" Monitor
1 Gig DDR RAM
36 Gig RAPTOR SATA+ 120 Gig SATA
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www.nordicepitaph.com
Re: Access Phenomenon - Beta release 2.0 [Re: BlueBeast] #195460
12/06/05 04:57
12/06/05 04:57
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
Lol, I'll definately do a walkthrough with the answers, I think that's the easiest option.

Re: Access Phenomenon - Beta release 2.0 [Re: DavidLancaster] #195461
12/06/05 05:20
12/06/05 05:20
Joined: Mar 2004
Posts: 1,821
NewYork, USA
light_mystic Offline
Senior Developer
light_mystic  Offline
Senior Developer

Joined: Mar 2004
Posts: 1,821
NewYork, USA
Are we trying to play a game and figure it on our own? Or let someone hand us the answers. Man I wish life was that simple but it is not.

Paul.


We are located on the Game Studio Download page under the category of services. Please come and visit the site. We Design professional Level Design, Models, and Textures. Level Design Dreams, LLC
Re: Access Phenomenon - Beta release 2.0 [Re: light_mystic] #195462
12/06/05 08:08
12/06/05 08:08
Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
BlueBeast Offline
Serious User
BlueBeast  Offline
Serious User

Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
I think the point here is to solve a puzzle in a game, clues are necessary. Period. or you'll lose your audience.

If whoever wishes to buy the game has to obtain and study a bible to get through the game, well, the outcome is obvious. Especially if the player is of a religeon not consistant with the games requirements.

More generally, if to get through a game you have to study anything outside the game to get through it, it's quite the killer of the momentum, and the fun. The wisest thing to do is to make sure any answers they need are in the game itself. Noone has to be handed the answers, but they should be around if even in the form of clues.

But relying on a persons knowledge of a specific topic is silly unless the game is clearly based on that subject matter. It narrows the customer base to those who would know the answers on that specific topic.

But clues, in my opinion, isnt handing answers to anyone. But it does let the player enjoy the game without frustrating them to the point of quitting.

Jason


Gamestudio Pro 6.4
Pentium 4 3.0 GHz 800MHz BUS
AtiRadeon 9800 pro 256Mb 21" Monitor
1 Gig DDR RAM
36 Gig RAPTOR SATA+ 120 Gig SATA
SB Audigy 2 w/ 450 watt Logitech Z680 5.1

www.nordicepitaph.com
Re: Access Phenomenon - Beta release 2.0 [Re: BlueBeast] #195463
12/06/05 12:09
12/06/05 12:09
Joined: Oct 2003
Posts: 160
JAVA Offline
Member
JAVA  Offline
Member

Joined: Oct 2003
Posts: 160
i cant seem to download it

Re: Access Phenomenon - Beta release 2.0 [Re: JAVA] #195464
12/06/05 12:29
12/06/05 12:29
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
Quote:

i cant seem to download it



It's annoying because I can't edit the first post to put up the new link, hard to find, but I did post above:

http://dev.rebelplanetcreations.com/downloads/apdemo2.exe

I have to say that this is a beta version, not an official demo, and is quite buggy, especially with game_load. The game is alot more stable now, I don't plan to release another public demo until I have finialised the game, and it is an official demo to download from the website.

Re: Access Phenomenon - Beta release [Re: TheGameMaker] #195465
02/14/06 07:32
02/14/06 07:32
Joined: May 2005
Posts: 138
jamrud khatulistiwa
Kotakide Offline
Member
Kotakide  Offline
Member

Joined: May 2005
Posts: 138
jamrud khatulistiwa
the greatest game I have ever seen made with GStudio.
It's almost have everything that I Imagine what it can be made with GS.
only one complain it's loading time takes too long in my computer

Re: Access Phenomenon - Beta release [Re: Kotakide] #195466
02/23/06 18:11
02/23/06 18:11
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
the loading time acually takes long on any computer....might wanna fix that...although i have looked at this project for a while it's pretty good, the screens are pretty and the main character is nicely modeled and skinned, good job

ps. i like the bible puzzles, but even hard for me, and i read the bible...but i like the idea...

-Manslayer101


- aka Manslayer101
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