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Intense Ai: New Demo!!! Win A free copy. #195467
09/28/05 17:09
09/28/05 17:09
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline OP
Serious User
Intense Ai: New Demo!!! Win A free copy.

Hello everyone,

After a long long time, I managed to get another demo up for you. There you go..

Intense Ai - Blast From The Past - 4.5 MB

For the faint of the heart, I've also made a slower version. Same rules, but both you and the bot are walking slower. Mouse sensitivity is also dropped.. a tad. However, you can 'cheat' by going faster than the bot, when keeping SHIFT pressed.

Intense Ai - Slower Blast From The Past - 4.5 MB

It's you and one bot, powered with Intense Ai(duh), fighting it to the death. First to reach 20 Frags wins.

I'm also setting up a little contest for fun. If you get to win the match you'll be rewarded by a "secret password". The first one to post this password here will get a free copy of Intense Ai - Standard version, when it's out.

I think I made the bot pretty tough. The idea is, it's easier to make a hard Ai weaker, than visa versa. Other than that, the match is fair. Both the player and the bot have the same HitPoints, same speed and the bot never 'cheats' in any way. It's like playing multiplayer with another human player.

I think I'm gonna post a pic now...


Old timers may also recognise the level. I practicaly ripped every texture, sound, model and the music from the old game Doom II. This is the first map, Entryway, which I initially made myself, and then Bilbo_bogimps redid it cause mine was horrible . All the doom weapons are also there and they behave exacly like in the original. I had to go without the BGF though, cause that thing needed one full day to be coded and I really didn't had the time.. So, sorry BFG fans, maybe in another version .

Ok guys, N'joy. Let me know what you think.
Aris
Last edited by LarryLaffer; 09/29/05 08:16.

INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!
233 Comments
Re: Intense Ai: Demo coming soon [Re: Inestical] #195617
01/06/06 09:00
01/06/06 09:00
Joined: Nov 2004
Posts: 1,011
South Africa
capanno Offline
Serious User
capanno  Offline
Serious User

Joined: Nov 2004
Posts: 1,011
South Africa
*Jumps up and down on chair*

Re: Intense Ai: Demo coming soon [Re: capanno] #195618
01/07/06 19:35
01/07/06 19:35
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline OP
Serious User
LarryLaffer  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,205
Greece
Thanks guys... Glad you all like it so far..

Voice LOD prevents any voices to be played if they are too far away from the player. I've modified that panel now to also include a LOD distance which you can change. I've done this cause even though I use ent_sound and far away sounds would not be heard, the cpu would still spend proccessing power to generate those volume 1 and volume 0 sounds.. Also, everytime a sound is played, an AiSound is emitted as well with the same volume. When bots hear an AiSound they act according to the type of the sound(ex. if it's a bot's friend screaming in pain, they'll check to see who's shooting at him). But all these take their part of proccessing power and if the player is miles away we don't need bots to generate footstep noises and such..

The price of Intense Ai Standard will be 29.99 EUR. It will be released as soon as the Intense Ai model is fully animated and the documentation is completed.

Cheers,
Aris


INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!
Re: Intense Ai: Demo coming soon [Re: LarryLaffer] #195619
01/08/06 16:35
01/08/06 16:35
Joined: Nov 2002
Posts: 825
from the 'Burgh to Denver
CBuilder2 Offline
Developer
CBuilder2  Offline
Developer

Joined: Nov 2002
Posts: 825
from the 'Burgh to Denver
LarryLaffer,

That is excellent news!

CBuilder


Total_Stupidity = (Ben_Roethlisberger + Motorcycle) - Helmet
Re: Intense Ai: New Demo!!! Win A free copy. [Re: RAFU] #195620
01/20/06 01:47
01/20/06 01:47
Joined: Feb 2005
Posts: 647
Williamsburg, VA USA
draculaFactory Offline
User
draculaFactory  Offline
User

Joined: Feb 2005
Posts: 647
Williamsburg, VA USA
OMG. WTF? LOL Good AI. It seemed to know my thoughts.... LOL.


Making dreams come true... And being erroneously accused of software piracy by Conitec in the process.
Re: Intense Ai: New Demo!!! Win A free copy. [Re: draculaFactory] #195621
01/20/06 15:24
01/20/06 15:24
Joined: Nov 2002
Posts: 825
from the 'Burgh to Denver
CBuilder2 Offline
Developer
CBuilder2  Offline
Developer

Joined: Nov 2002
Posts: 825
from the 'Burgh to Denver
Aris,

How are things progressing?

Thanks,

CBuilder


Total_Stupidity = (Ben_Roethlisberger + Motorcycle) - Helmet
Re: Intense Ai: New Demo!!! Win A free copy. [Re: CBuilder2] #195622
01/20/06 16:24
01/20/06 16:24
Joined: Oct 2004
Posts: 363
M
mo1e Offline
Senior Member
mo1e  Offline
Senior Member
M

Joined: Oct 2004
Posts: 363
count me in for a purchase

Re: Intense Ai: New Demo!!! Win A free copy. [Re: mo1e] #195623
01/23/06 12:10
01/23/06 12:10
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline OP
Serious User
LarryLaffer  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,205
Greece
Hey all!

I just finished the animation list that I'll get to deliver to my animator so we can get the basic Intense Ai model started for the upcoming demo. The whole preparation for the final demo took us more time than expected but it's very important to get it right. The model included in the demo will be free to re-use in your projects but most importanly will serve as a proper guide of how to animate your models.

Anyhow, I thought that while the model is being created you could use the same animation guide I made for my modeler to check what animations Intense Ai supports and get a head start on animating your models from now. Btw, don't be scared when you see the huge animation list. Intense Ai supports 41 animations for the Standard version but you don't need to have all of them. A minimum of 4 animations(stand,walk,shoot,die) will be enough, but the more animations you put in will add to the realism of your models and also allow them to equip different types of weapons.

So, here you go. Hope some of you find some use for it..

Aris


INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!
Re: Intense Ai: New Demo!!! Win A free copy. [Re: LarryLaffer] #195624
01/23/06 18:44
01/23/06 18:44
Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
B
Bilbo Offline
Senior Developer
Bilbo  Offline
Senior Developer
B

Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
nice one larry! now if only i could model and animate :P cant wait to see the final demo level :P


http://Lonewolfstudios.syxe.com - now in php! Bah, I'm nerd enough to enjoy the rattling ~ laethyn
Re: Intense Ai: New Demo!!! Win A free copy. [Re: LarryLaffer] #195625
01/23/06 21:57
01/23/06 21:57
Joined: Nov 2002
Posts: 825
from the 'Burgh to Denver
CBuilder2 Offline
Developer
CBuilder2  Offline
Developer

Joined: Nov 2002
Posts: 825
from the 'Burgh to Denver
Aris,

That looks very interesting! I am looking forward to the demo game and release of Intense Ai.

CBuilder


Total_Stupidity = (Ben_Roethlisberger + Motorcycle) - Helmet
Re: Intense Ai: New Demo!!! Win A free copy. [Re: RAFU] #195626
01/25/06 21:54
01/25/06 21:54
Joined: May 2005
Posts: 107
M
Malte Offline
Member
Malte  Offline
Member
M

Joined: May 2005
Posts: 107
the level is so dark....i casnt see any thing
why?

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