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Intense Ai: New Demo!!! Win A free copy. #195467
09/28/05 17:09
09/28/05 17:09
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline OP
Serious User
Intense Ai: New Demo!!! Win A free copy.

Hello everyone,

After a long long time, I managed to get another demo up for you. There you go..

Intense Ai - Blast From The Past - 4.5 MB

For the faint of the heart, I've also made a slower version. Same rules, but both you and the bot are walking slower. Mouse sensitivity is also dropped.. a tad. However, you can 'cheat' by going faster than the bot, when keeping SHIFT pressed.

Intense Ai - Slower Blast From The Past - 4.5 MB

It's you and one bot, powered with Intense Ai(duh), fighting it to the death. First to reach 20 Frags wins.

I'm also setting up a little contest for fun. If you get to win the match you'll be rewarded by a "secret password". The first one to post this password here will get a free copy of Intense Ai - Standard version, when it's out.

I think I made the bot pretty tough. The idea is, it's easier to make a hard Ai weaker, than visa versa. Other than that, the match is fair. Both the player and the bot have the same HitPoints, same speed and the bot never 'cheats' in any way. It's like playing multiplayer with another human player.

I think I'm gonna post a pic now...


Old timers may also recognise the level. I practicaly ripped every texture, sound, model and the music from the old game Doom II. This is the first map, Entryway, which I initially made myself, and then Bilbo_bogimps redid it cause mine was horrible . All the doom weapons are also there and they behave exacly like in the original. I had to go without the BGF though, cause that thing needed one full day to be coded and I really didn't had the time.. So, sorry BFG fans, maybe in another version .

Ok guys, N'joy. Let me know what you think.
Aris
Last edited by LarryLaffer; 09/29/05 08:16.

INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!
233 Comments
Re: Intense Ai: Demo coming soon [Re: LarryLaffer] #195667
03/03/06 21:54
03/03/06 21:54
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
neat ^^ hope it get's out and fast


"Yesterday was once today's tomorrow."
Re: Intense Ai: Demo coming soon [Re: Inestical] #195668
03/04/06 20:14
03/04/06 20:14
Joined: Sep 2005
Posts: 357
Florida
Hellcrypt Offline
Senior Member
Hellcrypt  Offline
Senior Member

Joined: Sep 2005
Posts: 357
Florida
So is that creating waypoints? if it is, taking a while to build heh. Also would this work with models for levels?


I do not solve problems.... I prevent them.
Re: Intense Ai: Demo coming soon [Re: Hellcrypt] #195669
03/04/06 23:20
03/04/06 23:20
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline OP
Serious User
LarryLaffer  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,205
Greece
Well there are 214 Waypoints in that level.. So that's 45.796 links it needs to check.. Simple levels will need less waypoints. 50 Waypoints take about a minute to build.

Yeah, you can have levels made up of MDLs, terrain or whatever if you want..


I updated to the a6.40.2 beta today since jcl said it's possible gonna be the final version and some things don't work now. I think it's cause of the major changes they made to the c_trace, c_move and other collision functions.. So since a lot of people have upgraded, i'll need to take some time fixing those problems now and also make sure it's backwards compatible to 6.31.4 for all those people who don't wish to upgrade :/

wish me luck


INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!
Re: Intense Ai: Demo coming soon [Re: LarryLaffer] #195670
03/04/06 23:28
03/04/06 23:28
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Quote:


...
I updated to the a6.40.2 beta today since jcl said it's possible gonna be the final version and some things don't work now.




Welcome to my world!


Quote:

... make sure it's backwards compatible to 6.31.4 for all those people who don't wish to upgrade :/






Thanks, you thought about everything. I am one of those.

Looking foward to put my hands on this!!!

Re: Intense Ai: Demo coming soon [Re: XNASorcerer] #195671
03/09/06 22:23
03/09/06 22:23
Joined: Feb 2006
Posts: 44
Norway
M
MagZu Offline
Newbie
MagZu  Offline
Newbie
M

Joined: Feb 2006
Posts: 44
Norway
i am tooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo late

"three witches watch tree swatch watches which with watch which swatch watch?"
i beated the bot/Ai i know i didn`t won any thing but i just posted it for fun:)

Re: Intense Ai: Demo coming soon [Re: MagZu] #195672
03/09/06 23:06
03/09/06 23:06
Joined: Jun 2005
Posts: 734
Under your couch
Silent_Assassin Offline
Developer
Silent_Assassin  Offline
Developer

Joined: Jun 2005
Posts: 734
Under your couch
lol you are way to late MagZu


Visit us at www.m-tec-development.com WIP - Urban Conflict
Re: Intense Ai: Demo coming soon [Re: Silent_Assassin] #195673
04/06/06 03:54
04/06/06 03:54
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline OP
Serious User
LarryLaffer  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,205
Greece
Hi all!

just thought I'd update a bit..

That's the brand new Animation Editor. Requested by my animator to finish to final Npc models, and will also make it to the IntenseAi release



And here's a few shots of the upcoming demo. The soldier models will be replaced with new ones.



The guy with the helmet on is your ally.





Cheers
Aris


INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!
Re: Intense Ai: Demo coming soon [Re: LarryLaffer] #195674
04/06/06 09:35
04/06/06 09:35
Joined: Jun 2005
Posts: 734
Under your couch
Silent_Assassin Offline
Developer
Silent_Assassin  Offline
Developer

Joined: Jun 2005
Posts: 734
Under your couch
Aris...... i love you man LMAO


Visit us at www.m-tec-development.com WIP - Urban Conflict
Re: Intense Ai: Demo coming soon [Re: Silent_Assassin] #195675
04/06/06 17:43
04/06/06 17:43
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline OP
Serious User
LarryLaffer  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,205
Greece
Silent_Assassin, are you stoned again?


INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!
Re: Intense Ai: Demo coming soon [Re: LarryLaffer] #195676
04/06/06 20:30
04/06/06 20:30
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
Interessante Idee. Erinnert mich daran das ich mir was schreiben wollte um das Animieren leichter zu machen...


:L
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