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Daemonica #196470
04/04/06 17:55
04/04/06 17:55
Joined: Jan 2003
Posts: 710
T
Templar Offline OP
Developer
Daemonica

Hi guys!

Initially, we wanted to make this announcement when our game was available in both english and german language (which should hopefully happen in a couple of days) and kind of surprise the A6 community. But now it seems that some of you damn good detectives ( namely Orange Brat and Wormhole ) beat us to it, so there's no use in remaining silent


Few days ago our game Daemonica hit the US shelves and if things go right, it will happen also in couple of days in Germany. Although the game is usually by its looks mistaken for an rpg believe me when I say that it's actualy an adventure

It has already been published in some other european countries as well - Czech Republic, Poland, Russia and Italy. The majority of the reviews there were really good (with the rating varying from 60% to 80%).

There are also some early reviews available in the US (some can be found at this link ) .

There is a demo available for the game that can be downloaded at our US publisher's website - Meridian4 (you have to be from the USA/Canada i believe) and at some other sites ( Softpedia etc. - those are not restricted in any way)

If you're interested, give it a try and if you like it, be so kind and rate it at any major gaming site (gamerankings.com, gamespot.com etc.) As much as we are pleased by the reviews, what we are really interested in is how the players like it.

( ... and if you like it a lot - buy the game and support us - you will have our eternal gratitude! )

And now for the most important part of this long, long post:

This would never be possible without the A6 engine. Thanks go to all the Conitec guys - JCL, Doug, Marco and others. Great job!!

The same goes for the wonderful A6 community. There are so many of you that made our work easier by your contributions to the community! It's impossible to name you all so just a few:

TripleX, Ventilator, Steempipe, Orange Brat, George, ello, Matt ... etc. etc.

Thanks guys, I owe you one!

A note for the GERMAN SPEAKING PLAYERS: a localized german version (with german voiceovers) should be coming out probably in couple of days. It is published by Frogster Interactive AG and the localization is (in my opinion) really great...
92 Comments
Re: Daemonica [Re: Damocles] #196480
04/04/06 21:55
04/04/06 21:55
Joined: Jan 2003
Posts: 710
T
Templar Offline OP
Developer
Templar  Offline OP
Developer
T

Joined: Jan 2003
Posts: 710
@Damocles: there is a localized (even the voiceovers) german version coming out very soon. It is published by Frogster Interactive AG.

Re: Daemonica [Re: Templar] #196481
04/04/06 22:06
04/04/06 22:06
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
Ok, sounds good.
Sad, that there is only the german version available here,
as 95% of the localizations are done worse to games in germany...

I will comment further, just waiting for the demo to download.
How long did you guys work on that game altogether?

Re: Daemonica [Re: Damocles] #196482
04/04/06 23:03
04/04/06 23:03
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
Well:

Best game made with 3dGS I have seen so far!
(From what I can tell from the demo)

Some really minor odds are offset by the vast majority of
grafical eyecandies and nice controlls.

I would really know how you have made the terrain.
Is that a Model, a Terrain, or Blocks?
I shure cant tell! It looks amazing.

Just one addition: the movement of the playermodel could
take a bit more time to turn, and "drag behind" a bit more.

Re: Daemonica [Re: Orange Brat] #196483
04/05/06 00:24
04/05/06 00:24
Joined: Aug 2005
Posts: 186
Beneath the Surface
alpha12 Offline
Member
alpha12  Offline
Member

Joined: Aug 2005
Posts: 186
Beneath the Surface
@Templar
wow,you making my 3DGS mood back again,thx man for the 'power'

Re: Daemonica [Re: alpha12] #196484
04/05/06 05:54
04/05/06 05:54
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
I watched the trailer a week ago (or some days) at gametrailers.com. Very good work and good promotion you have.


:L
Re: Daemonica [Re: EX Citer] #196485
04/05/06 06:27
04/05/06 06:27
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
i stood up this morning and couldnt believe my eyes, simply amazing!

now i know that graphically the game i plan is possible indeed with gamestudio, you just proved it

hoping the download will finish until i have to go to the university. may i ask you how big your team was and what software did you use to let the team communicate, handle files, art, discuss and so on?

greetings, whats your next game?

Re: Daemonica [Re: ulf] #196486
04/05/06 07:27
04/05/06 07:27
Joined: Aug 2002
Posts: 365
netherlands
Lennart_hillen Offline
Senior Member
Lennart_hillen  Offline
Senior Member

Joined: Aug 2002
Posts: 365
netherlands
I'm amazed, simply amazed.
At the moment I can't test out the demo, but I'll check it out as soon as I get home. The screenshots look awesome though, and I've watched the trailer; simply beautiful. Very interesting indeed!

congratulations!

Re: Daemonica [Re: Lennart_hillen] #196487
04/05/06 07:59
04/05/06 07:59
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
just played it now and i have to say by far the best a6 game ever. i really like the mood especially at the graveyard. i only played 15 minutes and wow!

just have another quick question iam very interested in. i saw you used some kind of terrain and streets. how where you able to do that? or do you use blocks and both terrain? what terrain shader did you use? thanks in advance!

Re: Daemonica [Re: Lennart_hillen] #196488
04/05/06 08:04
04/05/06 08:04
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Congrats! It looks great. I hope everything goes well sales wise!

P.S - Hope you can fill us in how Meridian4 worked out for you in the near-future. Appreciate any advice, Thanks.

Re: Daemonica [Re: William] #196489
04/05/06 09:10
04/05/06 09:10
Joined: Aug 2003
Posts: 752
bredebrothers Offline
User
bredebrothers  Offline
User

Joined: Aug 2003
Posts: 752
Amazing, you did a great job, good luck with the sales in Germany.
This is one of the games which shows that it is possible with 3DGS to develop a commercial title. well done

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