The Demo: (the link is beeing used for future demos, I will insert the demo here by time)
wasteland demo link to the website
wasteland.at Wasteland, The Clanwars:
(This is a total rework of the previous version.)
Wasteland is a Realtime Strategy Game
set in the dark time after the Apocalypse.
Humand Kind fougt a senseless war in the 20th century,
wasting the planet with nuclear Fallout.
Now, 109 years later, the human race rebuild itself
in some places. Living in a desolate wasteland, scavanging the
remains of what once was.
New Clans and dwellings arose out of the homeless tribes of the
last decades.
New and powerfull cities and trading-clans emerged. But the
vast deserts are still a non forgiving place.
Unit types:
Infantry:
Scavanger: the workforce og the dwellers, collect Scrap, Oil and Build Structures
Trooper: Main infantry unit, equipt with a saml automatic gun
Flame: Devastating infantry unit, weilding a FlameThrower
Angel: Passive unit, healing wounded infantry
Shadow: (to be anounced)
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Vehicles:
Trike: Cheap and fast vehicle, for scouting
Buggy: A vehicle, build up by scavanged reamins of cars, effective in ground and Air combat.
2 ruthless mercenaries operate this vehicle.
Pounder: (to be anounced)
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Air units:
Glider: A small gliding Airunit, effective against infantry
Cargo_balloon: An airborn transporter, to quickly load in and drop Groundunits
Observer: (to be anounced)
Nova: (to be anounced)
Zeppelin: (to be anounced)
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Special Units:
Raider: a close-combat unit weilding a sharp dagger,
can only be hired
Grudge: (to be anounced)
The resources in the game are:
Scrap (rusted metal, wood, brokend parts of the beforetimes)
Water (pumped from deep fossil watersources, required to survive in the desert)
Oil (pumped from old ramains like Gas-Stations and Industry of the beforetimes)
Stay tuned for more updates, and some Demos to test the gamplay.
here the old A5 demo:
clanwars.zip